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KOTOR 2 Influence Guide

Discussion in 'Awesome Media' started by JadeHeretic, Oct 26, 2006.

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  1. JadeHeretic

    JadeHeretic OMG Member

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    KOTOR 2 Influence Guide

    Warning! For those very select few on you who have not played the game through yet, there are SPOILERS ahead. Please go no further if you don't want anything ruined for you!


    Star Wars Knights of the Old Republic II: The Sith Lords Influence Walkthrough
    From: http://www.starwarsknights.com/influence.php

    Rewards for Gaining/Losing Influence

    Trainable Party NPCs and Their Jedi Classes:

    PC is Light Side...
    ...and Influence <10

    Atton – Dark Jedi Sentinel
    Bao-Dur – Dark Jedi Guardian
    Disciple – Dark Jedi Consular
    Handmaiden – Dark Jedi Guardian
    Mira – Dark Jedi Sentinel

    ...and Influence >90

    Atton – Jedi Sentinel
    Bao-Dur – Jedi Guardian
    Disciple – Jedi Consular
    Handmaiden – Jedi Guardian
    Mira – Jedi Sentinel


    PC is Dark Side...
    ...and Influence <10

    Atton – Jedi Sentinel
    Bao-Dur – Jedi Guardian
    Disciple – Jedi Consular
    Handmaiden – Jedi Guardian
    Mira – Jedi Sentinel

    ...and Influence >90

    Atton – Dark Jedi Sentinel
    Bao-Dur – Dark Jedi Guardian
    Disciple – Dark Jedi Consular
    Handmaiden – Dark Jedi Guardian
    Mira – Dark Jedi Sentinel


    Disciple Rewards

    500 XP for getting him to talk about your time together at the Enclave before the Mandalorian Wars. He can also be trained in a Jedi class.

    G0-T0 Rewards

    750 XP for speaking to him regarding his dealings with Vogga the Hutt.
    2000 XP for convincing him to share his origins with you.

    Hanharr Rewards

    +1 Widsom and 1500 XP for speaking to Hanharr about your acts at Malachor V.
    +1 Constitution and 1500 XP for forming a bond with Hanharr.
    1000 XP for breaking Hanharr's will (in addition to the +2 Strength/-2 Intelligence that he gains).

    HK-47 Rewards

    +1 to Reflex, +1 to Wisdom, +1 to Constitution, +10 Force Point, and 1000 XP for the first lesson in killing Jedi.
    +1 to Reflex, +1 to Wisdom, +1 to Constitution, +10 Force Point, and 1000 XP for the second lesson in killing Jedi.

    Kreia Rewards

    1000 XP for convincing her to tell you about her history with the Dark Side (Malachor V cutscene).
    +1 Awareness, +6 Force Points, and 500 XP for accepting the Lesson of Listening.
    1500 XP for convincing her to tell you about her history with Revan.
    500 XP and +6 Force Points for continuing the Lesson of Listening.
    1000 XP and +6 Force Points for completing the Lesson of Skills.

    Mandalore Rewards

    Some back story between Revan and Mandalore after you gain more than 79% influence with him.

    T3-M4 Influence Rewards

    1st Computer upgrade: +1 to his Intelligence and 250 XP.
    2nd Computer upgrade: +1 to his Intelligence and 500 XP.
    1st Repair upgrade: +1 to his Constitution and 250 XP.
    2nd Repair upgrade: +1 to his Dexterity and 500 XP.
    3rd Repair upgrade: +1 to his Constitution, +1 to his Dexterity, and 750 XP.
    Final Computer/Repair upgrade: +1 to your Wisdom, +10 Force Points, and 1750 XP. Additionally, you will learn Moving Meditation which will allow you to restore T3-M4's VP and your FP if you speak to him after a battle.

    Visas Rewards

    500 XP, Force Sight, and +10 Force Points.

    -----------------------------------------------------------------------------------------------

    More Expanded Influence Walkthroughs:

    Lightside Influence Walkthrough

    Darkside Influence Walkthrough

     
  2. CodenameSAILORV

    CodenameSAILORV <img src="http://www.therogueforums.com/imagehosti

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    Re: KOTOR 2 Influence Guide

    You are a goddess of Jedi influence, Jade! :bow2: Thanks for posting this!!
     
  3. OP
    JadeHeretic

    JadeHeretic OMG Member

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    Re: KOTOR 2 Influence Guide

    Heh. You're welcome.

    Stop bowing, please. I'm blushing.
     
  4. KillerDD

    KillerDD <font color="#0000BB"><B>Keeper of the Jedi Archiv

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    Re: KOTOR 2 Influence Guide

    Wow amazing. Nice find!!
     
  5. DavetheFo

    DavetheFo OMG Member

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    Re: KOTOR 2 Influence Guide

    :bow2: :bow2: :bow2:

    Jade, I bow down eternally to you.

    :bow2: :bannanadance: :bow2:
     
  6. darthnotrevan

    darthnotrevan OMG Member

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    Re: KOTOR 2 Influence Guide

    That's incredibly useful, Jade! :bow2: :bow2:
     
  7. hk47fan

    hk47fan OMG Member

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    Re: KOTOR 2 Influence Guide

    Ooooh, thanks Jade!!! That will help alot when I try to gain influence!!!!!
     
  8. Ki Adi Mundi

    Ki Adi Mundi I decimate ninjas.

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    Re: KOTOR 2 Influence Guide

    As always, Jade comes through!
     
  9. OP
    JadeHeretic

    JadeHeretic OMG Member

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    Re: KOTOR 2 Influence Guide

    One great thing about KOTOR II is the replay value... and once you've learned how to get 100% influence with ALL your party members... well there's not much else you can do.
     
  10. AODMarshal

    AODMarshal OMG Member

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    Re: KOTOR 2 Influence Guide

    wow...awesome :D
     
  11. Ki Adi Mundi

    Ki Adi Mundi I decimate ninjas.

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    Re: KOTOR 2 Influence Guide

    Have any of you played with the SS Padawans mod? The influence guide sorta is expanded with it, and you get to have some interesting new dialog with your NPCs.
     
  12. OP
    JadeHeretic

    JadeHeretic OMG Member

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    Re: KOTOR 2 Influence Guide

    I haven't used that one... but most mods that add something to the sidequests have all the same influence guidelines.

    For instance, the USM saber mod produces interesting results with T3M4 when you get high influence with him.
     
  13. Rain

    Rain OMG Member

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    Re: KOTOR 2 Influence Guide

    Great find Jade :D And especially helpful to me. as I have just started a new game, this time with a female exile :D
     
  14. Ki Adi Mundi

    Ki Adi Mundi I decimate ninjas.

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    Re: KOTOR 2 Influence Guide

    I'll replay the game sometime over the next week or so with the SS Padawans mod, and try to take some screens for you.
     
  15. Rain

    Rain OMG Member

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    Re: KOTOR 2 Influence Guide

    To tell you the truth Ive actually never used any mods.

    Anyways...
    I always try to gain Atton and Mira's influence over everyone else, well because they are my favourites lol :D And Kreia gets the least *hehe, stupid Kreia* :D:D
     
  16. Ki Adi Mundi

    Ki Adi Mundi I decimate ninjas.

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    Re: KOTOR 2 Influence Guide

    Meh... Atton takes too long... I usually go for Bao-Dur first, he's the easiest to turn, IMO. Everyone else just falls in line. Atton and Mira are usually last, as I loathe Nar Shadda, and tend to play it last.
     
  17. heavymetal

    heavymetal OMG Member

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    Re: KOTOR 2 Influence Guide

    --i usually corrupt mira last when i am playing 'the dark-side".
     
  18. Junk Angel

    Junk Angel OMG Member

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    Re: KOTOR 2 Influence Guide

    For some reason I never could make Mira into a jedi. I always got to the part that made her open up to the force, to the world, but she remained a scout. :~
     
  19. Ki Adi Mundi

    Ki Adi Mundi I decimate ninjas.

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    Re: KOTOR 2 Influence Guide

    Did you talk to her on the Ebon Hawk, first? Also, is the Handmaiden in your party?
     
  20. rebornintheglory

    rebornintheglory OMG Member

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    Re: KOTOR 2 Influence Guide

    You have to get all the important scenes with Bao-Dur, like saving that Mandalorian and helping the spy on Dantooine. If you miss one or two you can't turn him. I always have trouble. :/
     
  21. Junk Angel

    Junk Angel OMG Member

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    Re: KOTOR 2 Influence Guide

    Yes and no.
    I had Visas. I assumed that it was because I had too many jedi already.

    Though the only one that I ever jedified was Aton.
     
  22. rebornintheglory

    rebornintheglory OMG Member

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    Re: KOTOR 2 Influence Guide

    No, you can have them all, though I usually end up missing one. Visas and Kreia are usually my party choices anyway, though.
     
  23. OP
    JadeHeretic

    JadeHeretic OMG Member

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    Re: KOTOR 2 Influence Guide

    Atton is one of the easiest, you can have full influence with him before you even get to Nar Shadaa to trigger his quest.
    I turn them to Jedi in this order:

    1. Visas - Dantooine
    2. Bao-Dur - Dantooine
    3. Disciple - Dantooine
    4. Atton - Nar Shadaa
    5. Mira - Nar Shadaa
    Visas first. Just go to Dantooine after Telos, if you have enough LS or DS points you'll have seen the mini-movie where she's being sent to find you. Get off the ship (better to do it without a lightsaber equipped, if you've managed to get one by then) and chat with the greeter, then turn right around and go back inside. Defeat her, and you can start getting influence points with her immediately.

    Bao-Dur I can usually turn after the crystal caves are done, Disciple before we even leave the room you find him in (the guy is ridiculously easy).

    As soon as Dantooine is done, go to Nar Shadda and head down to the refugee quarter to trigger Atton's quest. I can always turn him right there, but If you don't have enough influence with him by then, you can pick up a bit more while you're down there. By the time you head back up, he's good to go.

    For Mira, send her to GoTo's yacht for full advantage, that way you can talk to her while you're escaping. I usually send Mira and Kreia to the yacht, but sometimes Kreia and Atton if I've been able to level him up enough first. You need someone with mine skills, if you want to pick up close to 100 deadly frag mines, that is. If Atton's not up to par, you just keep wasting medpacks and healing powers on him. It's better to have Mira and a good suit of armor. Later when you're back on the Ebon Hawk, get Mira to spill her whole story and go for a walk to trigger her quest.

    Same story if you're DS and get the Wookiee. You can't make him a Jedi, of course, but you can break him and get the strength lesson just as quickly as Mira can be made a Jedi.

    You can leave Nar Shadaa with all companions fully Jedified. This makes it much easier to do the Sith tomb on Dxun. First time through I didn't have enough Jedi or medpacks, and I had to back up because I couldn't get through it. Mira is more useful to me as a shooter, and she can replace Atton as the stealh/mine expert, so I really could care less if she goes Jedi. It's XP, though.

    It's easier to get them all that quickly if you're playing LS, but Atton is easy either way. Plus, if you take him DS, give him Force Lightning and build him a killer lightsaber, he's an unbeatable monster. My biggest challenge was turning Disciple to the dark side. I did it once. You have to do dark side acts and then explain the logic behind them in a way that he will not be able to dispute. It's not too tricky - he's still wet behind the ears and impressionable. You just have to choose your words carefully.
     
  24. faceman

    faceman OMG Member

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    Re: KOTOR 2 Influence Guide

    i am at the secret academy on telos and i am desparately trying to get the handmaiden's sister to talk about atton's echani training, but i am failing epically. any help would be greatly appreciated!!!
     
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