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  1. Connect today Guest, to explore, mine, build and survive.
    1MB is a public, family-friendly #minecraft survival server, version 1.16.1.
    We're small, but have a friendly face. Invite your friends and come play!
    Features include: mcMMO RPG, Rewards for Achievements, a /market,
    Multiple worlds, sit on a chair, events, Economy, and more.

Minecraft Changelog

Discussion in '1MoreBlock.com Information' started by Floris, Jan 1, 2020.

  1. OP
    Floris

    Floris I'm just me :) Hi. Staff Member

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    June 12th, 2020:

    Strange times.

    - Restarted the server to activate some pending maintenance.

    - Another maintenance update to /charlie

    - Fishing has been slightly tweaked.

    - I've gone through 17 different configuration files. I dream in YAML now. lol.

    - Decided on "the purge", more about that in the future.

    We're in our last week for the Spring Update 2020.
     
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    Floris

    Floris I'm just me :) Hi. Staff Member

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    June 13th, 2020:

    Almost Friday the 13th, that would have been unlucky

    - Further tests towards converting worlds to 1.16.x have been created.

    - Learning about 1.16.0

    - Considering to update the upgrade process to be more streamlined.

    - Aggressive log file purging policy has been updated internally.

    - Fixed a performance issue.

    - Heads database has been updated.

    Nothing much to report, players have been reviewed, we will soon polish the ban hammer unless they desire to step up and admit to avoid a ban.
     
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    Floris

    Floris I'm just me :) Hi. Staff Member

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    June 14th, 2020:

    Not much is being done, we're cleaning up the Spring Update

    - Compiling the latest 1MB Network jar files.

    - Compiling the latest Spigot jar file.

    - Patching Spigot source first with our hook-in stuff.

    - Restarting the server to activate the maintenance updates.

    - Updated quite a few plugins to their latest versions, including CMI to fix a few things.

    - Started improving more custom commands to be 'smarter'.

    - Went through a few configuration files again to make sure I didn't screw up on a few settings.

    - Finalized network wide decision to purge all rollback data over 1 year old.
    Note: And once that process has completed, we might cut it short to 6+ months after the network wide upgrade to 1.16

    - Had internal discussions with network owners about "the purge"
    Note: Don't worry, you're safe.

    Last week of Spring Update has started, we're just dotting our i's and crossing our t's or something like that.
     
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    Floris

    Floris I'm just me :) Hi. Staff Member

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    June 15th, 2020:

    Internal 1.16 stuff, nothing I can share.

    - As we're getting closer to a possible release by Mojang Studios for Minecraft 1.16.0 I've started prepping internal policies, website changes, test setups, learning features, etc.

    - Update to /charlie's speed handling.

    - Introduced "version 2" of our #server-chat channel.
    Note: Purged the staff-only #bots channel.
    Note: Purged the public #market channel.
    Note: Updated DiscordSRV and configured it to at least work.
    Note: Created a new Linked role that players can get when they in-game type: /discord link
    Note: Linked users can post in #server-chat (everybody else can read)

    - Did more x-ray resource pack and mod checking and took some notes for end of the month to double check.

    - Tried to help players with questions.

    - Went through player questions in the OMG forums.

    - Went through player questions in the game (/mail ..)

    My headache didn't help today.
     
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    Floris

    Floris I'm just me :) Hi. Staff Member

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    June 16th, 2020:

    Doing maintenance on the balcony.

    - If under a weird situation a player had a home without a name, this should now be fixed.

    - Updated to the /give command (less buggy in weird situations)

    - Fix for the Maximum HP (your hearts) commands when used under some circumstances (like we do in events)

    - Fixes to the /cuff command for staff members, fixing ability to use certain commands cuffed players shouldn't be able to use.

    - CMI selection tool received a fix, so when we change worlds we don't cause the apocalypse.

    - CMI Fixing issue with cmi.teleport.with.[entityType] not properly teleporting player and creating error message when trying to teleport with none living entity you are riding, like boat for example

    - We recently updated Protocol Library features, and CMI just updated to better support this.

    - Custom items with placeholders will properly translate now.

    - 1MB / CMI API communication regarding banning (on our network) has finally improved, yay, I can uninstall shell scripts and use this instead.

    - We can better ban preventively. Accounts we detect that break the law in a country and aren't suitable for our network will automatically get banned without appeal.

    - Improvements to the warp handling. Awesome.

    - Went through the last few global configuration files from some plugins and made some appropriate changes that don't have direct visible effect (but help things operate as they should)

    - Purged the #server-chat discord channel.

    - Restarted the server for maintenance to take into effect.

    Still fighting with my office chairs.
     
  6. OP
    Floris

    Floris I'm just me :) Hi. Staff Member

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    June 17th, 2020:

    Just to clarify, I only have one floris Discord account, @floris#0233, anybody else claiming to be me is an imposter.

    - Took the server offline when I noticed nobody joined it, so I could do some maintenance.

    - Moved all API calls from the 1MB magic stuff into a much more efficient single solution.
    Note: Less code to understand, use, load, and update.

    - Compiled the final version of 1MB version 2.7.2.

    - Compiled a new revision of Spigot 1.15.2.

    - Patched Spigot with our 1MB magic.

    - Headsup: The Network will merge multiple servers in the Summer, lowering our number below 50, we will adjust working accordingly. It's also likely we will dissolve a few servers after talking to the players. And potentially sell off a few stand-alone communities.
    Note: Sharing this for various reasons. But this does not affect 1moreblock.com:25565.

    - Headsup: Mojang Studios is currently already on their 7th pre-release, this gives me on a good guess to make based on history that they're really aiming for an end of Spring or early Summer release for Minecraft 1.16. So check out the announcement on Discord we've made about us upgrading to it at some point, meaning your resources in the temporary worlds should be removed before we upgrade.
    Note: Discord announcement: https://ptb.discordapp.com/channels/487398800353263616/661226825434923009/721091078714818570
    Note: Forum announcement: https://omgboards.com/threads/information-1moreblock-and-minecraft-1-16-x.261804/

    - Updated the /achievements plugin, have fun!
    Note: Let me know if there's any issues please.

    - Hotfix update for CMI's flight feature having goofy-code (thanks zrips for the quick fix)

    - Updated some smaller plugins to better support some of the more recent library/api updates we did.

    - Configured a few specific features.

    - Adjusted mob spawn rates again based on the new info since the last nerfing.
    Note: {
    Before:
    spawn-limits:
    monsters: 55
    animals: 12
    water-animals: 10
    ambient: 10

    Now:
    spawn-limits:
    monsters: 50
    animals: 10
    water-animals: 4
    ambient: 8

    spawn-limits information:
    CraftBukkit server options that determine how many animals or mobs can spawn per-world.

    monsters: set the amount of monsters that can spawn per-world. Minecraft default: 70.

    animals: set the amount of animals that can spawn per-world. Minecraft default: 15.

    water-animals: set the amount of water animals that can spawn per-world. Minecraft default: 5.

    ambient: set the amount of ambient creatures (aka, bats) that can spawn per-world. Minecraft default: 15.

    Note: Mob spawned animals or monsters do not follow these limits. They have their own limits they follow.
    Note: These limits only apply to animals or monsters in loaded chunks - it does not account for entities stored in unloaded chunks.
    Note: If you have any problems please do let us know.
    Note: We also have network-wide, server-wide, world-wide, chunks-around-players-wide, current-chunk-wide, and cramming mob caps and control (always had)
    }

    - Purged all server /logs/ archived log tarballs from any date before January 1st, 2020. (bye bye 1.13.2 log files, and 2019)

    - Purged roll-back logs (and option) for any grief older than 52 weeks (1 year).
    Note: This in preparation of a pending upgrade of Core Protect, allowing us to store more data (item dropped) in a fancier interface (which we can share with helpers!)
    Note: Technically we can store 10 years of data, but there's going to be a performance hit eventually, and I think reporting a grief within 12 months is very reasonable. In 2021 we possibly change this to even 9 or 6 months. Active players get region protection, and will notice grief a lot quicker.
    Note: 3,1m rows of roll-back data deleted (data older than 1 year)

    - Started the server back up.

    Listening to this today:
    View: https://www.youtube.com/watch?v=jcwBsntqjmY
     
  7. OP
    Floris

    Floris I'm just me :) Hi. Staff Member

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    June 18th, 2020:

    Waves. hi.

    - Restarted the server after some maintenance.

    - Found an annoying bug in Spigot, fixed now. We're trying that upgrade again.

    - Updated CMI with a maintenance release.

    Not much else to do today.
     
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    Floris

    Floris I'm just me :) Hi. Staff Member

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    June 19th, 2020:

    Bye bye Spring Season

    - Fixed a bug with Spigot and running the server unpatched.
    Note: Sorry for any additional lag, our debug tools are aggressive and not coded efficiently by me. haha.

    - Turned on a off the boosters for Jobs, Hunting, Discord and mcMMO a couple of times.

    - Finalizing the Spring Update. Time to prepare the OMG boards for an update next.

    See you in the Summer Season
     
  9. OP
    Floris

    Floris I'm just me :) Hi. Staff Member

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    June 20th, 2020:

    The year was 1784.. the room was dark.. Just kidding: Welcome to the Summer Season of 2020.

    - Updated the internal tree commands to include more commonly used tree names.

    - Noticed when you type /msg mrf, that it wouldn't work? That is fixed, partial names work again.

    - Further improvements have been made to storing player data when they log out and log in.

    - Infraction notes on players no longer duplicate. Duplicated notes have been purged.

    - Some admin commands have received small fixes. yay

    - Further improvements to placeholder parsing and handling.

    - The /back command is more forgiving in certain situations.

    - When we clear the ground of items, the fishing hook shouldn't get cleared with it. This should be fixed now.

    - Another fix to /charlie, that llama is stubborn!

    - Internally the work on 1.16 has continued.

    - A missing permission for the /mh achievements has been restored.
    Note: Thank you @Citebafla for noticing and reporting.

    - The area grinding detection has been fixed, we have improved debug information now as well.
    Note: Cheaters better run.

    - Macro cps and other detection tools have been updated in preparation for 1.16.
    Note: Cheaters run!

    - Speed grinding detection is improved, now also with additional debug information.
    Note: Cheaters, hint! .. run

    - Server wide grinders can be whitelisted, something we will do this Summer.

    - Rewards are dealt with separate from 1MB Hunting features, hopefully helps fighting lag.

    - Optimized the Rewards code as well (thanks dev who did that)

    - Finally the bag of gold duplication bug has been fixed, well, we stopped using it ages ago. So..

    - Finished finalizing the Spring Season with 1MB 2.7.2, next update: Summer Season 2020 with 1MB 2.7.3 and 2.8.

    - Gone through some DM and /mail and other locations to pick up suggestions and feedback, and took note of them through our todo list. Slowly prepping the todo list for the Summer Update while keeping 1.16 in mind.

    Any suggestions for the server, discord, forums? Post them in the Suggestions channel on our Discord
     
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    Floris

    Floris I'm just me :) Hi. Staff Member

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    June 21st, 2020:

    Forum update

    - Please check the other changelog for the forum changes, they include changes to the Minecraft sub section.

    http://www.1moreblock.com should work.
     
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    Floris

    Floris I'm just me :) Hi. Staff Member

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    June 22nd, 2020:

    Internal stuff changes and things, and all sorts of stuff.

    - Restarted the server to activate some maintenance in preparation for 1.16

    - Done a bunch of behind the scenes stuff.

    - Updated a few plugins that had a maintenance update.

    - Continued work on the OMG forums.

    Sorry that I don't have more to mention, but I spent nearly 6 hours today on 1MB stuff, wish I could share everything.
     
  12. OP
    Floris

    Floris I'm just me :) Hi. Staff Member

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    June 23rd, 2020:

    Mojang releases Minecraft 1.16, we will stay on 1.15.2 for a bit longer.

    - Information about our progress to 1.16 can be found here:
    Note: https://omgboards.com/threads/information-1moreblock-and-minecraft-1-16-x.261804/

    - Updated the /builders world.

    - Updated mcMMO to their latest dev build.

    - Updated mcMMO placeholders to the latest dev build.

    - Updated Spigot 1.15.2 jar (this time really probably for the last time)

    - Once 1.16 has been released, you will be able to play with 1.15.2 and 1.16.0 on our 1MB server.
    Note: It's strongly recommended to use 1.15.2 since that's our engine.

    Have a nice day.
     
  13. OP
    Floris

    Floris I'm just me :) Hi. Staff Member

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    June 24th, 2020:

    Spigot time..

    - Minor maintenance to the 1.15.2 server

    - Rebuilding the sandbox for -dev- instances for 1.16.x Spigot.

    Nothing much to share, since it's all internal stuff. But! We're making progress.
     
  14. OP
    Floris

    Floris I'm just me :) Hi. Staff Member

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    June 25th, 2020:

    More Spigot and 1.16.1 stuff.

    - Server restarted to fix a few buggy plugins.

    - Purged some Discord entries in changelog that were older than a month, and the server-chat channel that were older than few days.

    - Updated the internal shell .sh scripts to help me get/compile and make Spigot 1.16.1

    - Got 1.16.1 and started testing 100+ plugins.

    - Started testing world conversion with a working setup. Just a test.

    Oof, so much to do.
     
  15. OP
    Floris

    Floris I'm just me :) Hi. Staff Member

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    June 26th, 2020:

    Nothing to report, but I am spending 8 hours per day now doing 1.16.1 stuff for this community. Why though..

    - Known issue: sometimes you cannot pick up items, we are working on a fix.

    - https://omgboards.com/threads/changelog.261364/page-2#post-759416

    - Converting plugins from 1MB to 1.16.1, dropping 1.13 and 1.14 supports.

    - Updating plugins from 1.15.2 to 1.16.1 on our developer servers.

    - World conversion is handled by Roberto, once tests are done, I will do the final converts.

    - When the CORE feature all are 1.16.1 and the worlds are 1.16.1, we will go public probably.

    Why does it take so long for you Floris to update? The answer is: I care about our players, our builds, .. if we rush it and there's certain issues we don't see in the first few weeks we will have a serious problem. I see other communities making regrettable mistakes. I try to avoid those. Patience :)
     
    Last edited: Jun 26, 2020
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    Floris

    Floris I'm just me :) Hi. Staff Member

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    Floris

    Floris I'm just me :) Hi. Staff Member

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    June 28th, 2020:

    Please note: Access to most worlds is being limited.

    - World that we've converted are set to 'no access'.

    - Access will remain possible in /spawn and /general, right up until we actually convert.

    - Soon the /mine, /end, and /nether worlds will also get locked (soon could be Monday or Tuesday)

    Stuck in a world? @ mention me on Discord.
     
  18. OP
    Floris

    Floris I'm just me :) Hi. Staff Member

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    June 29th, 2020:

    Another 1.16 day.

    - Today I've been finalizing world conversions, and preparing for updating the live server to 1.16

    - An Invite has been posted in the #changelog channel asking to let us know if you're interested in beta testing 1MB 2.8
    Note: We will contact you individually if we need more beta testing.

    - Converted user data from 1.15.2 to 1.16.1 on the beta server for further testing.

    - Attempting to have all the plugins play nice together.

    We're getting pretty close. It's honestly time to remove your stuff from the resource words.
     
  19. OP
    Floris

    Floris I'm just me :) Hi. Staff Member

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    June 30th, 2020:

    1MB Live server maintenance.

    - Cleaning up some plugins on the live server

    - Restarted the live server to improve performance again.
    Note: because Mojang

    - Updated some plugins that now better support 1.16.1, while still running on 1.15.2
    Note: A great way to configure and convert data before upgrading, making the upgrade a lot smoother.

    - Organizing the storage devices so we can have proper backups at the ready, log data better, convert over faster etc.

    - Expected downtime for the convert is 30 minutes, and then depending on the /general world, up to 7 hours.

    - It would be nice to upgrade to 1.16.1 on July 1st at some point.

    - Updated the 1MB Heads plugins.

    - Updated the 1MB Trading plugins.

    - Updated the 1MB Fun plugins.

    - Updated the 1MB Core features plugins.

    etc..

    Okay, let's start July 1st with something fun, right?
     
  20. OP
    Floris

    Floris I'm just me :) Hi. Staff Member

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    July 1st, 2020:

    Grace period has started. Welcome to 1.16.

    - Took the -live- server offline.
    Note: It will be offline for an extended period of time throughout the night.

    - The grace period is a matter of days, not weeks.
    Note: The grace period means that we will try to publicly run 1.16.x and if we have no reason we will stick to it. otherwise we will potentially roll back to 1.15.2.
    Note: This also means: test in the coming days when you connect. Don't build anything too big/serious.

    - Changes are of course a thing. But we will keep the /general world.
    Note: It's possible some perm worlds that we hardly use will be unloaded until we need them again.
    Note: It's possible temporary worlds will be reset once or twice in July.
    Note: Yes, the new wilderness will go public to all groups. /wild
    Note: Yes, the new nether world will be a perm-survival world to all groups. /souls
    Note: Yes, not all features from 1.15.2 will make it to 1.16.1
    Note. Yes, some lost features might return at a later point.
    Note: Yes, the acid,cave,skygrid,skyblock,oneblock, and builders worlds will return.

    - We will start small, converting what we have. Then adjust accordingly.

    - Updated the www.1moreblock.com forums to have a focus on 1.16.

    - Updated the /rules slightly;
    Note: https://omgboards.com/threads/minecraft-rules.260946/

    Questions? Please read the 1.16 thread before asking.
     
    Last edited: Jul 1, 2020
  21. OP
    Floris

    Floris I'm just me :) Hi. Staff Member

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    July 2nd, 2020:

    How is 1.16 going?

    - I've let the server run since it's first start.

    - Players who played on July 1st received a goodie-bag for being there on day 1.

    - Bugs reported to #bug-reports have been processed for 90%

    - Updated some plugins to fix other improvements to 1.16

    - Purged Discord's #changelog data that's older than 30 days.

    - Purged Discord users who had no rule and haven't spoken for 30+ days.

    - Restored banned IP and usernames lists again.

    - Created temporary Discord #upgrade-progress channel.
    Note: And purged it once the upgrade completed.

    - Created temporary Discord #bug-reports channel.
    Note: Please report issues here, of any size.

    - Fixed missing pig_zombie NPC (they're renamed now of course)

    - Things are looking good so far, grace period keeps going for a bit longer, but at the moment I see no reason to roll-back.

    - Fixed an issue where players could get into creative mode in /uwu
    Note: Thank you Christianplayz0 and Globug100 for reporting.

    - Known issue: Signs can sometimes crash a client on right click (sigh)
    Note: This is due to the new hex color stuff and json support.
    Note: Thank you for reporting ilujf

    - Fixed issue where the compass would spit out debug info.
    Note: Thank you for reporting The456gamer

    - Chat slow mode should be "somewhat better"
    Note: Accessibility feature tested by The456gamer.

    - World border for /wild, /souls, /nether, /end, and /mine are set to 1024x and will expand to 2500.
    Note: Their chunks will be pre-generated to improve performance.

    - The /souls and /wild worlds can be explored, but claiming isn't recommended just yet.

    - Spawn limits changed to
    Code:
    spawn-limits:
      monsters: 45
      animals: 8
      water-animals: 8
      water-ambient: 8
      ambient: 8
    
    - Spigot.yml updated to match 1.13.2 and 1.15.2 more

    - Bukkit.yml updated to match 1.13.2 and 1.15.2 more

    Keep testing please.
     
    Last edited: Jul 2, 2020
  22. OP
    Floris

    Floris I'm just me :) Hi. Staff Member

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    July 3rd, 2020:

    We're still in our grace period, but it's looking promising.

    - Restarted the server to do some maintenance.

    - Thank you all for playing, it has been a blast seeing you all explore the new /nether.

    - Bugs reported to #bug-reports have been processed for 100%

    - No new bug-reports were found, please don't forget to report issues here, DMs are generally being ignored.

    - Updated some plugins to fix other improvements to 1.16.1
    Note: And in anticipation for 1.16.2

    - Purged some very old Discord upgrade channels we no longer need.

    - Fixed a mismatch on a material name.

    - Updated the /jobs plugins, hopefully being more 1.16 compliant.

    - Things are looking good so far, grace period keeps going for a bit longer, but at the moment I see no reason to roll-back.
    Note: Please note that without feedback from you guys, and us not noticing issue.. we might think things are fine. If you find an issue, please report it.

    - Restored the /builders world.

    - Players should be able to go into /builders again and should be in adventure mode by default.
    Note: And green builders will be able to /letmebuild

    - The new /souls and /wild worlds are LOCKED in their world borders now.
    Note: /souls has a border of 2500 x 2500 around its spawn point and won't expand for a while.
    Note: /wild has a border set of 2500 x 2500 around its spawn point and we won't expand it for a while.
    Note: The chunks in these worlds have now been 100% pre-generated.

    - The resource worlds have their world borders Expanded.
    Note: /nether, /end, and /mine now have a world border of 5000 x 5000 around their spawn point.
    Note: We will continue to expand them until they are all 7500 x 7500 (like always) and then LOCK them.
    Note: Their chunks have been 100% pre-generated.

    - The /souls and /wild worlds can be explored, but claiming isn't recommended just yet.
    Note: I didn't find time to properly go through the basics of this configuration yet. Sorry.

    - Known issue: Found an issue with async chunk injection handling or whatever they called it. Uninstalled this for now.

    Keep testing please.
     
  23. OP
    Floris

    Floris I'm just me :) Hi. Staff Member

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    July 4th, 2020:

    Out of fireworks? Come play some 1MB!

    - Restarted the server to give it some breathing room.

    - Known issue: Mini end-portals in /end don't seem to teleport you to outer islands.
    Note: Thank you for reporting, we're looking into this.

    - Fixed a duplication issue with the /market feature.

    - Fixed an exploit with mcMMO.

    - Known issue: Still looking into the 1MB Menu item update.

    - The /nether world is now 7500x7500 and pre-generated.
    Note: Mojang will introduce brute mob in 1.16.2 probably, so we will very likely rebuild the /nether again with a new seed.

    - Updated CMI to the latest version for improved Hex Color support.

    - Updated all the 1MB plugins to 2.8.0 "stable", and discontinued 1.14.x support.

    Have fun testing everybody, we're doing great, we have currently no reason to roll back.
     
  24. OP
    Floris

    Floris I'm just me :) Hi. Staff Member

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    Male
    July 5th, 2020:

    The one with the many restarts. Oof

    - Restarted the server (a million times it feels like) to test and fix some reported bugs.

    - The system will no longer kick players for ending up on the roof of the /nether or /souls.
    Note: Thank you for reporting Hepcat.
    Note: Players are still not allowed on the roof, but /rtp sticks you up there once in a while.

    - Known issue: The roof of the nether is a place where /rtp can end up on, we are working on a perm-fix.

    - The end-beacon portals that bring you to the outer islands and back to the main island are broken. We've semi-fixed it.
    Note: Thank you for reporting Quick_Nick85, praiseofgames and RitualRogue47.
    Note: It's still broken, and we're still looking to resolve it, but..
    Note: There is ONE portal at /end that works, you can use that one to get to the outer islands.

    - Removed outdated /admin world, /dev world, and /test world.
    Note: Admins are to use /builders from now on.
    Note: Server owners can use the -dev- server instead.

    - Oplist has been cleared, if you HAD permissions and need them, poke me on Discord with a DM.
    Note: You're not kicked out or off the team, we're just 'cleaning up', and using an alternative setup.

    - The F3 listing OMG server info should be restored now.
    Note: Thank you for spotting that this was missing ilujf.

    - The /perk feature will soon return, with new stuff. And we will unlock a few new things!

    - CMI plugin has some maintenance updates, we've updated.
    Note: We've now blacklisted EssentialsX on Minecraft 1.16 and newer and expect server owners and admins to update their server. If you need money to buy a license please contact a server owner.

    - mcMMO has been updated to their latest version. Configuration updates will follow this Summer.

    - The 1MB /menu item bug might be fixed, we're testing today.

    - The /skyblock and other gamemodes will soon return, we're testing internally and things go well.

    - Updated the in-game chat and TAB screens to use the proper world alias names.

    - Discord integration has been updated, we will now be able to make further changes (which will happen soon)

    - Updated the /forums, omgboards.com - please check us out, register, and participate. Having a postcount really helps you later in the game when you want to rank up.

    - The coming days we will try to further update the server, after which we will work on stability, before introducing 'new things'.

    - Known issue: Some special items require an update, they might not work right now. We will offer a item-exchange for broken items hopefully by next week.

    - Hex colors, we now have proper hex color support, and we will slowly change our theme on the server to try and better visualize this.

    Seriously though, go find bugs, the grace period is almost over. If we do not get more reports on serious issues we might stick to what we have now.
     
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