- Joined
- Jan 1, 2001
- Messages
- 60,192
Don't worry, this thread is about Minecraft
Each time a player makes a mistake and falls, or they get shot with an arrow by a skeleton, we'd like to have a few custom messages. Here's an example of a default configuration file, but we're 1MB, we're on the OMG boards, surely we can take this to the next level.
Please pick a couple you think should be changed and make a recommendation?
The %s is a placeholder for the player's name. (%s has died == mrfloris has died)
Things in caps are the cause of death, and because this is a .yml file single quotes and stuff need to be escaped, so: don't ends up as don''t (i mean, that's normal).
Looking forward to your suggestions!

Each time a player makes a mistake and falls, or they get shot with an arrow by a skeleton, we'd like to have a few custom messages. Here's an example of a default configuration file, but we're 1MB, we're on the OMG boards, surely we can take this to the next level.
Please pick a couple you think should be changed and make a recommendation?

Code:
loaded: true
AREA_EFFECT_CLOUD:
message: '%s, DON''T STAND IN THE FIRE! 50 DKP MINUS!!!'
ARROW:
message: '%s has taken an arrow to the knee!'
BLAZE:
message: '%s got blazed.'
BLOCK_EXPLOSION:
message: '%s has been blown up into a million teeny-tiny pieces!'
CAVE_SPIDER:
message: '%s is currently being dragged into some dank cave-spider lair! Weeeee!'
CONTACT:
message: '%s has been given a total cactus-needle probing!'
CRAMMING:
message: '%s was annihilated from the fabric of space-time in a mass-collision event!'
CREEPER:
message: '%s met a creeper and was turned into a fine mist!'
CUSTOM:
message: I'm not even really sure what killed %s that time!
DRAGON_BREATH:
message: '%s was cooked well-done by a dragon. Dinner time!'
DRAGON_FIREBALL:
message: '%s was cooked well-done by a dragon. Dinner time!'
DROWNING:
message: '%s is now sleepin'' with da fishes.'
ELDER_GUARDIAN:
message: '%s tried sleepin'' with da fishes, but was eaten instead!'
ENDER_DRAGON:
message: '%s was cooked well-done by a dragon. Dinner time!'
ENDERMAN:
message: '%s looked the wrong way at some tall, creepy dude!'
ENDERMITE:
message: '%s was killed by smallest hostile mob in the entire game, congratulations!'
ENTITY_EXPLOSION:
message: '%s met a creeper and was turned into a fine mist!'
FALL:
message: '%s is now ready to be mopped up off the floor!'
FALLING_BLOCK:
message: '%s got beaned in the noggin from above!'
FIRE:
message: '%s tried to play with fire!'
FIRE_TICK:
message: '%s was set ablaze and immolated!'
FIRE_BALL:
message: '%s discovered how many licks it takes to get to the center of a fireball!'
FLY_INTO_WALL:
message: '%s has been turned into a pancake by velocity... EXTREEEEME!'
GHAST:
message: '%s has just been left a-GHAST by his plight! Get it? Ghast?! Aha.. ha..
ugh..'
GUARDIAN:
message: '%s tried sleepin'' with da fishes, but was eaten instead!'
HOT_FLOOR:
message: '%s decided to take a stroll out on a bed of magma!'
IRON_GOLEM:
message: '%s picked a fight with a golem twice their size and made of metal. Well
done!'
LAVA:
message: '%s has discovered that, literally, the floor is now lava!'
LIGHTNING:
message: '%s has been struck by lightning and turned into a superhero!'
LLAMA:
message: The llamas have turned on %s!
LLAMA_SPIT:
message: The llamas have turned on %s!
MAGIC:
message: Yer a wizzerd, %s!
MAGMA_CUBE:
message: '%s was assimilated into the magma cube!'
MELTING:
message: '%s is apparently a snowman and has melted, who knew?'
PIG_ZOMBIE:
message: '%s is about to have a really hard time in the Nether!'
PLAYER:
message: '%s just got a straight-up slap-down whack-a-mole bee-bop doo-wop boppin''
on the noodle-noggin by %2$s, yo!'
POISON:
message: '%s has suffered a slow and terrible death by poisoning -- the death of
choice by historic emperors!'
POLAR_BEAR:
message: '%s lost a round of fisticuffs with a polar bear!'
PROJECTILE:
message: '%s just learned a hard lesson about standing in a projectile''s trajectory!'
SHULKER:
message: '%s ate lead! ...or whatever it is that shulkers shoot!'
SHULKER_BULLET:
message: '%s ate lead! ...or whatever it is that shulkers shoot!'
SILVERFISH:
message: '%s is now raging at Monster Eggs!'
SKELETON:
message: '%s got 2spooped by mr. skeltal! doot doot!'
SKELETON_HORSE:
message: '%s got 2spooped by mr. skeltal! doot doot!'
SLIME:
message: '%s was assimilated into the Blob!'
SPIDER:
message: '%s was eaten by their friendly neighborhood spider, man!'
STARVATION:
message: '%s needs to eat a Snickers!'
SUFFOCATION:
message: Don't forget to breath, %s!
SUICIDE:
message: Screw you guys; %s is going home.
THORNS:
message: '%s was turned into swiss cheese by the thorns of their enemies!'
VEX:
message: '%s got their butt kicked by a little flying fairy thing-a-majig! HA!'
VINDICATOR:
message: '%s got vindicated!'
VOID:
message: '%s tried to explore the vast unknown, with little success!'
WITCH:
message: '%s stood on the wrong side of someone''s Avada Kedavra!'
WITHER:
message: '%s has been withered away to a husk by some horrible curse! Yaaay!'
WITHER_SKELETON:
message: '%s has been withered away to a husk by some horrible curse! Yaaay!'
WOLF:
message: '%s is now dogmeat!'
ZOMBIE:
message: '%s is now experiencing a strong craving.. for.. for braaains.. BRAAAAAAAAINNNSSS!!'
ZOMBIE_HORSE:
message: '%s is now experiencing a strong craving.. for.. for braaains.. BRAAAAAAAAINNNSSS!!'
ZOMBIE_VILLAGER:
message: '%s is now experiencing a strong craving.. for.. for braaains.. BRAAAAAAAAINNNSSS!!'
DEFAULT:
message: '%s has died mysteriously and without a trace!'
TRIPLE:
message: Yee-haw! Someone's on a dying spree!
The %s is a placeholder for the player's name. (%s has died == mrfloris has died)
Things in caps are the cause of death, and because this is a .yml file single quotes and stuff need to be escaped, so: don't ends up as don''t (i mean, that's normal).
Looking forward to your suggestions!