- Joined
- Jan 1, 2001
- Messages
- 60,037
This thread will focus on the custom fishing feature, but we have a few things that are possible when fishing.
One thing that was possible in the past: 1MB Hunting, this is (currently) not installed, so we will not discuss it.
Another thing is mcMMO Fishing feature, details are in /fishing, the more you fish the higher your level, the more perks for fishing, it has help through: /fishing ? 1 (and ? 2, ? 3 etc)
There's a way to be a Fisherman through the Jobs feature, if you fish a lot we recommend to join this job. /jobs browse, then pick fisherman. The more you fish the more jobs points, etc.
Okay, let's talk about the fish on 1MB, they're custom, and can do a lot, and aren't available everywhere.
Variety of biomes give a variety of fish types. You can check with /fish codex, most commands are under /fish actually.
You cannot sell with /sell, you have to use /fish shop.
Using fish you can gut them, scale them, sell them, deliver them, be part of fishing tournaments, and you can get augments in a cauldron to upgrade your fishing rod.
Got fishing questions? Talk to Tidala, she knows more about this plugin.
This is just an introduction - Hopefully over time we will go into specifics as we unlock more and more features.
The vanilla fishing can be quite boring, so we've changed that. Not only are there more fish in the game now, the custom fish can all do things. One might fix your hunger, the other might heal you, a third one might give you some /points.
You have a /fish bag where you can temporarily store your fish. You can also upgrade your fishing bag to store even more.
There are passives, deliveries and entropy. They work together to give you some fishing perks, extra money, a gamble to increase the value of the fish, and there's even a feature for a delivery. You can cash out on special fish and make money with special timed deliveries.
Type /fish to get started, any questions? Just ask!
One thing that was possible in the past: 1MB Hunting, this is (currently) not installed, so we will not discuss it.
Another thing is mcMMO Fishing feature, details are in /fishing, the more you fish the higher your level, the more perks for fishing, it has help through: /fishing ? 1 (and ? 2, ? 3 etc)
There's a way to be a Fisherman through the Jobs feature, if you fish a lot we recommend to join this job. /jobs browse, then pick fisherman. The more you fish the more jobs points, etc.
Okay, let's talk about the fish on 1MB, they're custom, and can do a lot, and aren't available everywhere.
Variety of biomes give a variety of fish types. You can check with /fish codex, most commands are under /fish actually.
You cannot sell with /sell, you have to use /fish shop.
Using fish you can gut them, scale them, sell them, deliver them, be part of fishing tournaments, and you can get augments in a cauldron to upgrade your fishing rod.
Got fishing questions? Talk to Tidala, she knows more about this plugin.
This is just an introduction - Hopefully over time we will go into specifics as we unlock more and more features.
The vanilla fishing can be quite boring, so we've changed that. Not only are there more fish in the game now, the custom fish can all do things. One might fix your hunger, the other might heal you, a third one might give you some /points.
You have a /fish bag where you can temporarily store your fish. You can also upgrade your fishing bag to store even more.
There are passives, deliveries and entropy. They work together to give you some fishing perks, extra money, a gamble to increase the value of the fish, and there's even a feature for a delivery. You can cash out on special fish and make money with special timed deliveries.
Type /fish to get started, any questions? Just ask!
Last edited: