- Joined
- Jan 1, 2001
- Messages
- 60,176
Boy, it's been 13+ years, I hope I really remember this stuff correctly.
Version 0.0 The Mikey Spring Era
Our Universe came to be, constructed by MadMikeyB, March 7th, 2011.
Before the 'stable' version of Minecraft, there was an early and public beta, and Mikey found out early on that Minecraft was just pretty awesome and would soon be pretty mainstream. The old veteran crew came online and learned how the game worked, without all these modern fancy things like fire-spread, smart mobs, stairs, and slabs, or creative mode, heck, there weren't even any mods or plugins.
Hosted from what I remember was his personal VPS, the world at 250mb and how Minecraft run back then, it soon became a laggy experience for all. But we weren't going to give up a universe that we started. We just had to .. get .. one .. more .. block.
This meant we had to spread the load, and take it all a little bit more serious. An addiction was born.
Version 1.0 The mrfloris Summer Era
Together with a server move to my home and old dual CPU Mac Pro server, we started to share server management, resources, and take our precious world more serious. We upgraded to a newer version, start building for many hours in a day until one horrible day we came online and found everything griefed, or wait, was it?
Version 0 and 1 are known to us as the kwn.me server period in the history of our universe.
Version 1.1 The big update Winter Era
Minecraft became really popular. We suddenly had to deal with loads of new features, new blocks, and new players. And find solutions to handle all of this. Mikey got busy, I basically took over at this point. We learned how to use plugins, protect our builds with daily backups and building a world for everybody to join and play on. But luck wasn't really on our side. But we didn't stop fighting.
Version 2.0 The 1moreblock Dark Era
My Mac Pro started showing issues, players became inactive, and keeping Minecraft up to date became a hassle. Mojang was blowing up and plugin developers couldn't keep up in the beginning. Our priorities in life shifted and despite the intentions in 2012 to run everything on my iMac at home or some VPS online. Tests showed world corruption, world protection was flaky, and personal problems stood in the way to find motivation. The website, the community, and all that changed a little. It was all there, but we didn't quite .. have that magic that sparked version 1 the summer of 2011.
Some of us moved to another server, taking a step back from managing and operating a private whitelist only server. And in the meantime we started a new public vanilla Minecraft server and made new friends. Being a player instead of an admin for once, really suited us. But no worries, we have no intention of leaving our worlds behind. One reason why 2.1 never came that year, was partially due to performance issues, security issues, and lack of motivation. It was a dark era.
Version 2.1 The Dragon Egg Era
A new team member joined us, telling us to play adventure maps, try new worlds, do a sky block challenge, and build a fresh world. Together with the shelves filled with plans, we put our heads together and got the servers back online, invited our friends. And explored our worlds again. Dragon eggs spawning everywhere. You can blame Mistic_Ice for that.
The website came back online, the server run again with CraftBukkit and better anti grief protection. A multi-verse plugin was added to merge the worlds together and get our builds where we wanted them. Slowly we got organized again in 2013-2014.
Version 2.2 The long 1.8 Era
But just when we got our spark back and got everything up to date. Minecraft started upgrading from 1.6 to 1.7, and 1.8, plugin developers staying behind and some DMCA issue with Mojang or some Bukkit developer causing issues. Stagnating everything once more during 2014 and 2015. A long period where we run our worlds only when we felt like playing. Stuck on 1.8 eventually, watching players moving on to 1.9 and 1.10 and recently 1.11. But, we got our spawns organized, our worlds organized, and our plugins organized. Things were running way more smoothly, and plans for 2016 to upgrade to a new iMac and a lot more were made.
Version 2.3 The Fun 1.11 Era
A huge upgrade to our server and universe. After many weeks of testing and trying it internally, I finally figured out a way to convert from 1.8 to 1.9, 1.10, and finally to 1.11 - and take the plugins with us. No item, world, or data loss or any corruption. It was a challenge, but we have a stable universe now. And I will try to let you guys know the changes to the server in this changelog:
https://omgboards.com/threads/minecraft-changelog.260948/
Version 2.4 The Summer 2017 Update
A significant update from 1.11 to 1.12, and a lot of internal changes. Conflicts from previous versions have been ironed out. And tools have been put in place to speed up fixing current issues a lot faster. Admin / Operator tools have been taken to the next level. Features have been organised and events have become default features. More events are planned and a super fun Summer is ahead of us. There's a new /menu and the world borders have been removed from most worlds. The system the server runs will receive an update early July 2017 as well. Actually, a pretty good one. This is a big step forward and one that has been a long time coming. Improved gameplay, improved RPG, improved events, improved performance. Better 64bit support, and full java 8 support. [edit @ July 3rd] The server has finally moved to the new iMac 2017.
Version 2.5 The Summer 2018 Update
Since 2017 we've been constantly working on improving backing up, performance, maintenance of plugins. Updating and upgrading plugins. So we got to a stable enough point that we can process user feedback, bugs, do some events, and grow the server a little bit. We've been making plans for features, testing and implementing changes. We've started converting old EssentialsX to CMI and in 2018 we've upgraded the system ram from 8gb to 40gb by adding 2x16gb ram sticks. Spring 2018 we've moved to the version 2.5's first private and public beta testing of new features. We've had help from developers with making a couple of custom plugins to help fix fire spread and mcMMO events control. And introduced new features to the users a month at a time. During the Summer of 2018 we've pushed these to the public groups and customized them to our needs. It's now August and we're basically done and ready for the next phase in preparation of Mojang's version 1.13.x and up of Minecraft. 1.8 and up legacy plugins will have to be replaced and/or removed and/or merged with 1.12.2+ and 1.13+ plugins with proper 1.13.x support. This will be our focus of 2.5. Once we're fully on 1.13 in the hopefully near enough future I will consider that version 2.6. Focus right now is 1MB 2.5.
Version 2.5.1 - The Autumn 2018 Update
We've been focussing on converting a lot of our plugins from older 1.8 and up releases that got updated to work on 1.12, to be build against 1.12.2 and 1.13.1, so we have better 1.12.2 and 1.13.1 support. We've had a few adventure maps, as well as -live- server adventures, a few new (temporary) worlds and the first taste of 1.13.1. The delay in 1.13.1 is due to some serious world conversion bugs in 1.13 that Mojang isn't fixing (they announced there won't be a 1.13.2 as their focus is on 1.14 now) Which was very disappointing. But we've reviewed our plugins and are at a 70% success rate. More testing will be done. Other 1.12.2 features that we are introducing we have updated our policy this Autumn Update to only introduce features that have 1.13.1 support, so we have them moving forward. A faster beta cycle is added in our policy as well. Meaning that as soon as something "basically works", we quickly tweak the basics of the permissions and invite our beta testers to give it a go. This resulted in October being a month with big changelogs and a big Halloween update as well to celebrate our Autumn Updates. This is also the first time we've played around with java 11 as a focus to move towards to with 1.13.1 and 1.14 in our future. Theme wise we've worked on consistency in how we visualize the naming, prefix, and colors. And make daily changes as we run into them the best we can. And options/feature wise we've pushed towards updating the plugins to fix bugs etc, as well as improve performance and stability. Anyway, there's more to come, but this is what I consider the big Autumn Update, in 2018, for 1.12.2, with eyes on 1.13 and 1.14. And internally the 1MB version got a bump from 2.4 to 2.5, and now 2.5.1.
Version 2.5.2 - The 2nd Autumn 2018 Update (November)
Mojang first announced their focus was on 1.14, and by now snapshots are out. And hopefully that means Spigot 1.14 is in the works. Thankfully they did release 1.13.2 to better support 1.12.2 conversions and increase performance. It's finally time to do Serious testing to upgrade from 1.12.2 to 1.13.2.
This means I've been making more and more preparations and have done way more testing. The changelogs will have all the details, as there have been so many - and especially today when CMI finally got updated to version 8 by me - that it justified to almost go from 2.5 to 2.6, but I've called it 2.5.2 instead. Delays due to some buggy AORTA/plugin combinations caused us to slow down some bigger updates. But I am almost back on schedule. This is a maintenance release with our eye on the future. While still introducing a handful of fun visual and practical features, as well as gameplay features that keeps everybody busy and building.
To be honest, I wish we were on 1.13.2 already - who knows, .. just having too much plugin compatibility issues right now to justify the move to 1MB 2.6.
Version 2.6.0 - The 3rd Autumn 2018 Update (end November)
Can you say wow? November 27th, we were down for 5 hours, and a few hours in maintenance mode, to convert finally from 1MB 2.5.2 and Minecraft 1.12.2 to 1MB 2.6.0 and Minecraft 1.13.2
Details are in the changelogs here: https://omgboards.com/threads/minecraft-changelog-2018.261256/page-5 and this thread: https://omgboards.com/threads/1-13-2-information-please-read.261517/
If this convert goes well, we will be on 2.6.1 within a day hopefully, and that will be our -live- version that we move forward with. A scary big update, fingers crossed.
Another significant change is that we've moved from Java8 to Java11.
Note to self, if this update of 2.6.0 fails, we will revert back to 2.5.2/1.12.2
Version 2.6.2 - The Winter 2018 Update (end Dec2018)
After a successful convert away from 1.12.2 we've been searching, fixing, and addressing bugs, issues, and player feedback. The goal is this Winter to finish all the events, prepare for Spring, while improving stability and performance for 1.13.2. Meanwhile we're slowly re-introducing various elements from 1.12.2 such as the old /legacy world, some older features, etc. We're very pleased with how it went, how the events and adventures have been in 2018, and how many new regulars have recently joined the server to enjoy it all. The 1.13.x update was a big one, quite stressful, but we've made it.
Version 2.6.3 - The Winter 2018 Update #2 (end Jan2019)
Patches, fixes, tweaking, stability, and introducing the mcMMO monthly events as well as a few mini-games like /walk and /run are here to stay (for a while). The changes with 1.13.2 were big enough between December, early Jan and now, that it justified bumping the version. I consider this the Winter 2018 update #2, birthday update. Pff, to the end user not a lot has changed, a couple of things here and there, but behind closed doors there have been 25+ changes on a daily basis.
Version 2.6.4 - The Spring / Summer Update (July2019)
Patches, fixes, tweaking, stability, and maintenance.
Version 2.6.5 - The Summer / Autumn Update (October2019)
Patches, fixes, tweaking, stability, and maintenance.
Version 2.6.6 - The Autumn Age Update (November2019)
Changed minimum required age on the server to be 13 and up, underage kids are no longer welcome on our forums, discord, minecraft servers, and youtube channel.
Version 2.7.0 - The Winter Update (Jan 1st, 2020)
We've upgraded publicly to Spigot 1.15.1 in the last week of December 2019, and from January 1st, 2020 onwards we've removed the ability to roll-back to 1.13.2. We've skipped 1.14.4.
Version 2.7.1 - The Winter Update (Jan 30th, 2020)
We've upgraded publicly to Spigot 1.15.2 in the last week of January 2020.
Version 2.7.2 - The Spring Update (April 3th, 2020)
Finally moved away from EssentialsX and GroupManager to LuckPerms and 100% CMI.
There's much more done, but it's all mentioned in the changelog.
Upgraded macOS Catalina to 10.15.4 (19E266).
Version 2.7.3 - The Summer Update (June 20th, 2020)
The Spring Update was about converting to a more modern system, finalizing what we've done before. And preparing for bigger changes in 2020. Hopefully if real life problems and stress get less that we had the time for that. The end of the Spring and start of the Summer seems to be about the worlds and the forums. Hopefully finally the update with the ranks as well.
Version 2.8.0 - The Minecraft 1.16 Upgrade (Summer Update July 2020)
The Summer update finished what we could do with 1.15.2 and tests have shown us there's no real downsides to upgrading to 1.16.1, so I've decided to give it a go.
Version 2.8.1 - The Minecraft 1.16.1 Upgrade Completed (Summer Update 2020)
Version 1.16.1 is what we've moved to, the grace period has ended. We will no longer have the option to roll back. Onwards to 1.16.2 we go.
Version 2.8.2 - The 1MB Groups Update (Summer Update 2020)
Version 1.16.1 and 1.16.2 is what we're using and updating to. We're sticking to 1.16, and our focus is on running 1.16 for quite some time. And to finish all our changes this Fall season. This Summer update included the clean up of legacy usergroups and introducing the new usergroups. We now have first, player, member, boosted, builder, donator, epic, legendary, helper, admin and owner.
Version 2.8.3 - The 1MB Groups Update (Fall Update 2020, part 1)
It's just about the end of the Summer, and Juuust about time for the fall season. But we're here in limbo. 1.16.3 has been released, and it's time to upgrade. Things are looking great, so we're going to give it a go. Usergroups have been addressed, a lot of work has been put into clearing bigger tasks. The groups/ and vote/ sites are being made, and we're ready for the Fall Season and their events. We are now on Paper 1.16.3, with 1MB 2.8.3.
Edit: Part 2 - the almost 2.8.4 version. (Fall Update 2020, part 2)
Hardware, software, resources, services, servers, etc. updated. 1gbit down, 50mbit upstream. Newer cables, modems, etc. Paper updated to the last 1.16.3 version, and support for connections of old + current + newer versions has been added. More updates here. And a proper update for 2.8.4 is coming. The network is now on docsis 3.1.
Version 2.8.4 - The 1MB Long-Winter Update (Fall Update 2020, part 3)
After the changes from the last 2 parts, we're now ready to be on 1.16.4, today that happened. The plugins, server software, etc. have all been updated and tested internally, then made live. If things go well we will stick to this version and move forward. This is 1MB 2.8.4 for Paper 1.16.4.
Version 2.8.5 - The 1MB Winter Update (2020/2021)
This is a maintenance season, where we will focus on the maintenance of our worlds, plugins, performance, etc. Making the best of what we have. Our community is now ten years old, 2.8.5 also allows us to start celebrating that this year. Welcome to 2021 everybody.
Version 2.8.6 - The 1MB Winter Update (2021 part 2)
This is a maintenance season, where we will focus on the maintenance of our worlds, plugins, performance, etc. Making the best of what we have. Our community is now ten years old, 2.8.6 also allows us to start celebrating that this year. Welcome to 2021 everybody and to Minecraft 1.16.5
Version 2.8.7 - The 1MB Celebration Update (2021 Winter Update part 3)
This is a maintenance season, where we will focus on the maintenance of our worlds, plugins, performance, etc. Making the best of what we have. Our community is now ten years old, 2.8.7 also allows us to start celebrating that this year. Welcome to 2021 everybody and to Minecraft 1.16.5 - we are now introducing updated tokens, custom model data, newer foods, soulbind feature, and bedrock pickaxe. Alongside cleaning up plugins, organizing plugins, and extending performance etc. We're prepping for 1.16.6 and 1.17 if any. Enough to justify a new version.
Version 2.8.8 - The 1MB End of Winter Update / Early Spring Update 2021.
Another maintenance release, we had loads of celebrations and we're cleaning up slowly. There's a post with more details of what all happened today on March 16th.
Version 2.8.9 - The Spring Update 2021 (java 16)
A bigger maintenance update. We're marking java8 as legacy, we've completely ditched everything java7 related. And java11 has now been replaced with java16 in anticipation for the fall season java17lts with mc 1.17.x / 1.18.x etc. Today we've had so many changes to legacy plugins to push them to the java11+ era that it justifies a version bump. If it turns out this was a mistake, we will roll back to the manual backup. But hours of testing makes it seem like things are fine.
Today we run on Paper, the latest multiverse-core/inventories (we haven't updated that since forever) and java16, 64bit. The details of any changes are in the changelog from today. The Spring Update is a maintenance update, this is a bigger step. The purge has started, old players for example on the forum and discord and minecraft that haven't logged in and have no playtime etc will be purged. Rollback data will be purged frequently until we have 6+ months left (instead of 12+) mcMMO players who haven't logged in in forever will get purged, etc. It's Spring Cleanup time.
As you can see, enough reasons to bump the version. Despite many tiny maintenance updates, they all were working together towards major bumps.
Version 2.8.10 - The End of Spring Update 2021 (finalizing 1.16.5)
Today Mojang is releasing version 1.17.0 and this 2.8.9 turned 10 build is to celebrate our ten year anniversary (little easter egg) but mainly it's to finalize the 1.16 era as we will now focus on upgrading to 1.17 when we can. There have been a few things that needed to get done in order to get ready. This is that update. All the plugins that are available for java16 have been updated for example. All the plugins are now up to date. And most of the active todo items have been completed. The worlds have been reviewed for caches and light optimization has completed, all the chunks in every world are forcefully upgraded to 1.16.5 now as well, ready for 1.17. This way we also have a .9 backup as well as a final .10 backup (handy for comparing corrupt data etc). See you guys soon with a Summer 1.17 update!
Version 2.9.0 - The Summer Update 2021 - Part 1 (1.17.0 upgrade)
Spigot and Paper 1.17 have been released, and our plugins are ready. We've made the best of the Summer Update by focussing on 1.17. And we've gone live with it. Java16 has our full dedication, and we're running on an early 1.17 paper build. Our worlds and plugins have been updated, and our resource worlds have been reset. The rest of the Summer is about trying to do fun things while doing 1.17 maintenance, including upgrading to 1.17.1 and higher.
Version 2.9.1 - The Summer Update 2021 - Part 2 (1.17.1 upgrade)
Spigot and Paper 1.17.1 have been released, and we've updated the server to 1.17.1 on the 7th of July. Our resource worlds have been reset. The rest of the Summer is about trying to do fun things while doing 1.17 maintenance, including preparing for future 1.18 upgrades.
Version 2.9.2 - The End of Summer Update 2021 - Part 3 (1.17.1 Maintenance upgrade)
For the first time in the history of our server the /legacy world has been unloaded. It is not gone, it is there. It's just not loaded. More less-used-worlds will be unloaded. We will continue to convert them up with future releases, and upon request we can load them in (live). We are not deleting them, but we're not really using them so it's time to not load it on start.
The other reason for the .2 release is that Tuinity and Paper merged, so instead of using going with Tuinity after 1.18, we're sorta on Tuinity already right now.
The rest is all 1.17.1 maintenance. Making plugins play nicer with eachother and fixing user reported stuff. Time to prepare for 2.9.3 for the fall update!
Our resource worlds have been reset.
We will also be preparing better for 1.18 now that we have more information about this.
Version 2.9.3 - Fall Season Update 2021 - Part 1 (Early Fall, Early Java, Early 1.18)
We're a week shy of officially starting the fall season, but that's okay. We're also early on Java 17 support, and early on 1.18 support. Today we've updated the server of 1.17.1 to work with Java 17 which has been announced by Oracle, and is an lts. And Mojang announced 1.18 via test experiments earlier, but now as an official public Snapshot. We've also looking into adding further connectivity support for players who want to use the 1.18 protocol to connect to our 1.17.1 server.
Version 2.9.4 - Fall Season Update 2021 - Part 2 (Early Fall, Protocol Support)
As an experiment we're trying to better support a larger audience. Sometimes people at school, work, or while they're traveling would like to hop on with bedrock edition, this allows them to try that. Sometimes people like to play with 1.18's latest snapshot and see how it performs or how things look, that's possible since the last update. And sometimes people are just struggling to run Minecraft on their potato and that's okay. We try to support not just 1.16.5 and 1.15.2, but also 1.17.10 and up. Of course, we super mega uber strongly recommend to use 1.17.1 for 1.17.1, and to use Java Edition. We KNOW that certain things simply do not work, or won't work well. But, that's just how it is. This update included maintenance updates, and enough of them that we felt 'stable' enough to give this 1MB version 2.9.4 a try - it could fail and we remove the protocol support in a day, a week, or a month. But for now we're giving it a go.
Version 2.9.5 - Fall Season Update 2021 - Part 3 (Late Fall / Early Winter, the end of era 2.0)
We have come to the end of an era for 1MoreBlock, and we're ready for the next season. Era 1.0 was 2011/2012 is period with Mikey and our group of friends. Then 2.0 was after the dark era and when we took the server back online more seriously, with 24/7 hosting and daily maintenance. We had new world heights, new aquatic updates, new npc villages, new features, said by to old features, we welcomed the new nether and introduced resource worlds for those casual gamers, and so so much more. We've made it to 10+ years of running the server with 1MB version 1 and 2. It's time for a change, "Winter is coming", we're ready for a new era, 1MB version 3.0 and it starts this Winter 2021.
We are finalizing 1.17.x, have said bye to Java 8, 11, and 16. We've moved to fully 64bit, and we have a decade of experience now. All the plugins are running the best they can, and we're enjoying all the gametypes, worlds, adventures, survival and creative gameplay, as well as events.
And 1MB 2.9.5 marks that moment. It's the end of Era 2, and moving forward with 1.18.x we will be ready for Era 3 with more community helpers, more world chunks, a new wilderness, and we're preparing to improve our connectivity, dedicate more resources to hosting it 24/7 and spread the workload, tweak our survival gameplay, clean up the history of accounts, statistics, and continue mining, pvp-ing and building fantastic gameplay experiences and builds. Stay tuned if you want to be part of our history, our lore, and our community.
Version 3.0.0 - Winter Season Update 2021 - Part 1 (Early Winter, the start of era 3.0)
Converted the server from 1.17.1 to 1.18.1
Version 3.0.1 - Winter Season Update 2021 - Part 2 (Winter, 1.18 maintenance update)
Nothing special to report here, the temporary worlds have been reset, and more intense maintenance has been given to 1.18.1.
Edit: Early january we have patched a few things up on 3.0.1 and have been able to re-add geyser and via* plugins, re-adding crossplay basics and protocol support below 1.18.1, which we had temporarily had to remove for a few days.
Version 3.0.2 - Winter Season Update 2021 - Part 3 (Winter, 1.18.1 perm worlds)
To be honest, this could have been a 3.1.0 update, but it is what it is. Temporary worlds have been removed, they won't return, and the new perm worlds have been installed: /wild, /nether and the /end.
Version 3.0.3 - Winter Season Update 2021 - Part 4 (Winter, 1.18.1 maintenance)
Finalizing the 1.18.1 update, preparing for 1.18.2, improved crossplay support, and updates to almost every plugin. We're ready for the remaining months of 2022 now.
Version 3.0.4 - Winter Season Update 2021 - Part 5 (end of Winter)
Further reparing for 1.18.2, improved crossplay support, and updates to almost every plugin. Gametypes updates (/oneblock etc) and Fishing plugin update (/fish). And general maintenance. We're ready for the upgrade to 1MB 3.1 and Minecraft 1.18.2, and then 1.19 is probably next.
Version 3.1.0 - Spring Season Update 2022 - Part 1 (Very early Spring)
Today Mojang will no longer allow Mojang-accounts to login, to play on 1MoreBlock.com you will now required an MSA-Account. To learn how to migrate check minecraft.net/move
We are using this opportunity to make another big change, we're bumping our 1MB from 3.0 to 3.1, and our server engine from 1.18.1 to 1.18.2
The /wild world has its world-border expanded to a radius of 1000 in all directions from spawn. Enjoy the new fresh 1.18.2 generated chunks. Please note again that we will keep the wild world 'small' until 1.19.x comes around so we can fully enjoy the deep dark and other world generation improvements and updates.
The bump between 1.18.1 and .2 is big enough, for both Minecraft and our 1MB community for the forum, discord, and the server that together with an upcoming /spawn update I decided to bump to 3.1 instead of 3.0.5.
The Spring Update is now officially here.
Version 3.1.1 - Spring Season Update 2022 - Part 2 (Early Spring)
All the security patches are applied, all the plugins have been updated, general maintenance done, user feedback processed as much as possible. And the last few plugins that weren't working are live again (/ah and /shops). Spring Update is about events, quality of live updates, and prepping for 1.19.x and creative building spawn and popular areas.
Version 3.1.2 - Spring Season Update 2022 - Part 3
This is a quality of life/maintenance update. Loads and loads of little tweaks left and right.
Version 3.1.3 - Spring Season Update 2022 - Part 4
I think I mentioned this is spring update 3 that just finished, so 3.1.3 IS the part 4. it's confusing, I know. Anyway, Java 17.0.3 update is done, so we have these security issues addressed. User feedback, I've tried to process it as much as possible. Still, a lot to do. Plugin maintenance is done and we're fully up to date now. And further snapshot support for protocol of mc v 1.19 has been added. We have a lot of downtimes this week due to apartment renovations. It is what it is. I am also quite bummed that the spring events had to get canceled due to the legal battle with family members and the renovation, and my health issues. But we have a whole year to have fun playing the game. We do what we do, right?
Version 3.1.4 - Spring Season Update 2022 - Part 5
Maintenance in 3.1.3 has gone well. And we've had very little maintenance since due to apartment renovations. But we're back. We've worked on improving networking yet again. The first steps have been taken and we will do more in the coming weeks. Alongside that, the Java exploits in Java15+ have been patched and today we've bumped 1MB to 3.1.4 to include further maintenance updates, to celebrate the networking improvements, and that we're now using cosmicguard as an alternative for players who have certain lag issues (Feel free to DM me). And because it's a jump to Java18, which isn't needed. But, the site where we get our java17 builds from has removed their v17 page and pushes us to 18, and tests have shown that 18 works fine. So here we are.
Version 3.1.5 - Spring Season Update 2022 - Final Part.
Continued testing and maintenance of the recent changes all looked good. We've kept the plugins up to date, and tried to figure out the issues players were having so we can try to work on those once we've upgraded to 1.19. And this 3.1.5 is most likely the last Spring Update, as well as the last 1.18.2 update. The focus will now be on 1.19.x (preparing and testing, and then upgrading). The server difficulty has been changed from EASY to NORMAL in almost all the worlds.
Version 3.2.0 - Summer Season 2022 - 1.19
It's here, ancient cities, frogs, mud, mangrove biome, wardens, and sculk spreading stuff. We've upgraded to Minecraft 1.19 early June and it seems to be running fine. Let's work on optimising performance, spreading the workload, and plugin configurations and general maintenance.
Version 3.2.1 - Summer Season 2022 - 1.19.1
Mojang has released 1.19.1 which fixes known issues with 1.19.x and introduces more player safety features, including signed chat and chat reports, we're getting familiar with the upgrade first, and over time will introduce these improved player safety features. This update of 1MB 3.2.1 also includes major updates to spawn points, the existing ones are getting some love, and the gametypes that didnt' have a spawn point now have one. Players will have less questions as we're providing them with the info they were missing.
Version 3.2.2 - Summer Season 2022 - 1.19.2
Maintenance on the 1.19.1 plugins have completed, and the worlds now all have (new) spawns. This bumps us up to 1MB 3.2.2, and with Mojang's release of 1.19.2, it's a good time as well. Players can still connect with their 1.19.1 client if they want, though we do recommend 1.19.2.
Version 3.2.3 - Summer Season 2022 - Java18 bump
A lot of 'behind the scenes` changes, including the first step towards the new 1.19.x chat report (requiring secure profile is now set to true) and update to Minecraft 1.19.2 with Paper build 123, and updates to plugins for improved 1.19.x support. And system updated to Java 18 (Java HotSpot(TM) 64-Bit Server VM 18.0.2+9-61) Host: Mac OS X 10.15.7 (x86_64).
Version 3.2.4 - Summer Season 2022 - Final update
Bigger todo items are locked, done, pushed to fall, we're cleaning up, this marks the end of the Summer Update for 2022, the upgrade to 1.19.2, and Java17+. General maintenance moving forward until we start the fall season update for this year.
Version 3.2.5 - Fall Season 2022 - First Maintenance Patch
Simple maintenance update to make sure the plugins are their latest versions where possible. Paper build updated to the latest version. 1MB version 3.2.4 bumped to 3.2.5. And first run of Java 19 on ARM and Intel systems. And first plugin-tests and world builds for Halloween2022 has started.
Version 3.2.6 - Fall Season 2022 - Fun & Limits
Continued general maintenance, alongside archiving old temporary worlds, data organizing, and bumping the view distance from 6 to 7 and simulation distance from 6 to 7. The limits of the gametypes like oneblock and skyblock also got bumped to allow more. And the 1MB Fun bot got three new modes (first to break, place, kill) and it's made available in all worlds. We're now using the latest Paper 1.19.2 build, which comes with the new chunk system rewrite code, so we will see how that goes. And we're preparing for spooky-october month, Halloween event, Thanksgiving, and Advent December.
Version 3.2.7 - Fall Season 2022 - OS Bump
We are still on 1.19.2, but have started testing with what is available. Meanwhile, we've bumped Java to 19.0.1, and the OS to macOS Ventura, away from Catalina.
Version 3.2.8 - Fall Season 2022 - Halloween and the return of Fumblehead
We are still on 1.19.2, and this marks another fall season update. Fumblehead got a Mac Mini M1 and can play again! "he hateth returned". The Halloween event has now ended. .8 marks the post-cleanup. And Paper engine and Spigot both had enough updates to justify a bump. General maintenance was large enough and CMI went from 9.1.4.x to 9.1.5.x and internal command tweaking means it's okay to call this .8
Version 3.2.9 - Fall Season 2022 -Thanksgiving and Christmas events on the new OS.
Upgraded to 1.19.2, while we prepare upgrading to 1.19.3. I've made sure the plugins stayed up to date, and that we're finishing our Fall season todo list. Any item we didn't start is pushed to Winter update 2022, which starts today. In the meantime, the iMac OS is updated to macOS 13.0.1 and the network received the Fritz Box 2.5 gbit router updated, replacing the pretty old router that was having memory issues.
Version 3.2.10 - Winter Season 2022 - OS Update and 1.19.3
Upgraded to 1.19.3. Upgraded all the plugins. Organized some data. Finished some events. Purged some old stuff. Updated Discord in preparation for 2023. Moved process of team to 'active team', and made sure the JVM is the latest build.
Version 3.2.11 - Winter Season 2022 - Points and Bentobox Update
Maintenance releases to some plugins now that we're on 1.19.3. And finally upgraded to the new /points shop, and the new builds of Bentobox. Improving the gametypes, and prepping for the next batch of bigger updates that come with 1MB 3.2.11. Teleporting between worlds is a lot smoother now, some small tweaks to logging in are being made too.
Version 3.2.12 - Winter Season 2023 - macOS / Java updates
General maintenance release with some bigger changes, such as the macOS update to 13.2, and Java update to 19.0.2. Furthermore the plugins have been updated to the latest version for 1.19.3, and more player feedback has been processed. The temporary support for older versions of MC have now also been removed.
Version 3.2.13 - Winter Season 2023 - macOS Update and prepping for the next part
General maintenance release, including the macOS update to 13.2/1, finishing the last batch of Winter Update maintenance stuff. Getting ready for the next batch of bigger changes to finally catch up to cleaning up Discord and some other things. In anticipation of 1.19.4 and 1.20.
Version 3.2.14 - Winter Season 2023 - Adapt skills
A medium update for the server, same setup, but now with Adapt skills. We're going to slowly introduce these.
Version 3.3.0 - Spring Update 2023 - Minecraft 1.19.4
The first Spring Season Batch-Update for 2023, this one is about moving from 1MB 3.2.x to 3.3.x, and from Minecraft 1.19.3 to Minecraft 1.19.4. I've updated the Shell scripts I use, bumped Github repo for 1MB and CMI and I've upgraded all the plugins. We're temporarily removing plugins that are not compatible and will bump 1MB to 3.3.1 when we have 1.19.4 compatible releases or replacements. We're also going to switch the global market (/ah) to an alternative in 3.3.1 or 3.3.2, and we're switching up a few more things. The /end world border has been expanded to 12,5k (pregenned), and the /wild world border has been expanded to 8,5k (not pregenned).
Version 3.3.1 - Spring Update 2023 (2) - Java20 / Shops: /ah
Updated the Operating System to macOS 13.3, and updated the Java jvm to version 20. Updated all the plugins to be their latest release, and converted over from the old /ah to the new player shops /ah. Together with general maintenance, manual backups, this bump to .1 of 1MB keeps us moving forward.
Version 3.3.2 - Spring Update 2023 (3) - macOS / Shops
The OS has received security patches, the Easter Event has started and ended. Plugins have been updated and a start has been made on the new /shop command. The 1MB 3.2.2 release bumps us forward into Spring and prepped us to maintenance updates and performance improvements, as well as laying the groundwork to update the points shop, spawners shop, admin shop, etc.
Version 3.3.3 - Spring Update 2023 (4) - Java 20.0.1 / Shops: /shop
Java has been updated from 20 to 20.0.1, and I've finished testing the new admin /shop, and made it public to all. This .3 update is about prepping the updated /spawners shop to include more groups, and re-balance the spawners.
Version 3.4.0 - Summer Update 2023 (1) - Minecraft 1.20.1 / 1MB 3.4
Upgrade from Minecraft 1.19.4 to 1.20.1,
and upgrade from 1MB 3.3.x to 1MB 3.4.x,
and upgrade from macOS 13.3.x to 13.4.
Yes, technically it's probably still Spring, but it's 30c outside and it's basically Summer.
Version 3.4.1 - Summer Update 2023 (2) -1MB 3.4.1 / macOS 13.4.1
This .1 release finalizes the upgrade to 1.20.1 and 1MB 3.4.1 got bumped to the .1 release. macOS 13.4.1 was out. Java 20.0.1 got reviewed, and plugins are now their latest versions where possible. The Summer Fun events for 2023 can start now.
Version 3.4.2 - Summer Update 2023 (3) -1MB 3.4.2 / macOS 13.4.1 (c)
This .2 release is a hotfix for some plugin dupes, OS kernel patches, and macOS rapid security update.
Version 3.4.3 - Summer Update 2023 (4) -1MB 3.4.3 / Java 20.0.2
We've bumped the server to 1MB 3.4.3, which concludes some 1.20.1 maintenance stuff.
Bumped Java to 20.0.2
Updated some shell scripts.
And introduced a new game type "/parkour"
Version 3.4.4 - Summer Update 2023 (5) -1MB 3.4.4 / macOS 13.5
We've bumped the server to 1MB 3.4.4, which concludes new game type introduction "/parkour".
Upgraded the OS to macOS 13.5.
Fixed and synced the dev tools on both systems, which was an issue for ages! (yay git)
Version 3.4.5 - Summer Update 2023 (6) - /shop update
We've expanded the /shop and have done some 1.20.1 maintenance.
Version 3.4.6 - Summer Update 2023 (7) - 1MB 3.4.6 / macOS 13.5.1
Maintenance update to the Java installation and the operating system, networking has been finalized for the summer.
Version 3.4.7 - Fall Update 2023 (1) - 1MB 3.4.7 / macOS 13.5.2
Maintenance update where I purged duplicate and older archives, having a limbo period now where it will be harder to roll back data if needed. And the operating system has been bumped to the latest 13.5.2, prior to the Apple Fall Season update to macOS 14, which we will skip for a while to come. We've also made sure java jvm is the latest, even though the branch is the same.
Version 3.4.8 - Fall Update 2023 (2) - 1MB 3.4.8 / macOS 13.6
Some plugins updated in preparation to the 1.20.2 update. And mainly because of security update on macOS 13.6
Version 3.4.9 - Fall Update 2023 (3) - 1MB 3.4.9 / Java 21
Some shell scripts updated in preparation to the 1.20.2 update. And mainly because of the LTS JDK release ( Java 21 ).
And no, we're still testing 1.20.2.
Version 3.4.10 - Fall Update 2023 (4) - 1MB 3.4.10 / New hardware
Hardware update: New system to run the server on, from old Intel i7 7700 CPU with 64gb ram to Apple Sillicon M1 CPU, with 16gb ram. And a fresher nvme SSD.
Software update: Operating system from 13.x to 14.0.Sonoma. Brew updated, Java21's latest patch
Firmware updates: Router 2.5gbit and IPv6 firmware updates, includes security patches. And Modem firmware update to 1000 / 100 mbit with IPv6 improvements, incoming port is capped at 1Gbit.
Version 3.4.11 - Fall Update 2023 (5) - 1MB 3.4.11 / macOS 14.1 / Java 21.0.1
macOS 14.1 / Java 21.0.1
Version 3.4.12 - Fall Update 2023 (6) - 1MB 3.4.12 / Halloween
This was prepping Halloween, the event, and cleaning up after Halloween. As well as prepping for 1.20.2's upgrade.
Version 3.4.13 - Fall Update 2023 (7) - 1MB 3.4.13 / macOS update
Final testing stages until we upgrade to 1.20.2, we've been focussing on fixing the GUI menus as well as the Holiday Season event plugins for 1.20.2, and we've had a computer crash for once, that caused 1 broken chunk. Which is now fixed too. The macOS is updated to 14.1.1
Version 3.5.0 - Fall Update 2023 (8) - 1MB 3.5.0 / Minecraft 1.20.2
We've cleaned up after Halloween and upgraded to Minecraft 1.20.2, this includes removing some older plugins that are now replaced by newer more modern versions. This bumped 1MB to 3.5.x
Version 3.5.1 - Fall Update 2023 (9) - 1MB 3.5.1 / Maintenance
Cleaning up after the 1.20.2 upgrade, making sure we're ready for the Christmas event.
Version 3.5.2 - Fall Update 2023 (10) - 1MB 3.5.2 / Mac Mini M1
The M2Pro has arrived, which will be the daily driver, I am moving test servers, services, etc away from the Mac Mini M1 machine. This gives MC a dedicated solution that I can remote into.
Version 3.5.3 - Fall Update 2023 (11) - 1MB 3.5.3 / x
The server is on the latest Paper 1.20.2 build and has client support added for 1.20.4.
Version 3.5.4 - Fall Update 2023 (12) - 1MB 3.5.4 / macOS 14.2
End of Fall Season 2023, macOS 14.2 update, crash fixing, Christmas event 2023.
Version 3.5.5 - Winter Update 2023 (1) - Ending all 2023 events
Point release for macOS, we're now on 14.2.1. And this update was to clean up 1.20.2 after the 2023 event seasons. New team members have been added. And existing team members have become moderators.
Version 3.5.6 - Winter Update 2023 (2) - Death Chests (january)
For the first time ever, we're introducing a way to store items on death in a couple of worlds. When a player dies in the /end, /nether, /general, or /wild worlds, they will be able to /dback and find their angelchest which should have (most) of their items. It will not include soulbind items, and if you die in the void, you die in the void and don't get your items back. The start of the quality of life updates for 2024.
Version 3.5.7 - Winter Update 2024 (3) - January - mcMMO / Java 21.0.2
I hate that winter starts in the last week of the previous year, but let's pretend we're okay with it.
This update is to try and mitigate some Mojang Auth server issues, as well as start the beta testing of the new mcMMO skills. It includes a bump in java21 to version 21.0.2. We continued the start of the quality-of-life updates for 2024.
Version 3.5.8 - Winter Update 2024 (4) - macOS 14.3
Quick update to latest private beta of mcMMO 2.2, and some security fixes with macOS 14.x
Version 3.5.9 - Winter Update 2024 (5) - macOS 14.3.1
Latest point release of macOS / 14.3.1, quick update with patches to Java21 (21.0.2) - and a bunch of plugins were updated to ensure a smooth transition to 1.20.4
Version 3.5.10 - Winter Update 2024 (6) - macOS 14.4
Security update for macOS, updates to plugins like CMI and others to get ready for 1.20.4 and 1.20.5. And second batch of quality of life updates.
Version 3.6.0 - Winter Update 2023 / 2024 - second last update (7) - Minecraft 1.20.4
Upgraded to Minecraft 1.20.4 (finally)
Version 3.6.1 - Winter Update 2023 / 2024 - REAL second last update (8) - Java 22
A quick test to see if Java22 from Oracle can resolve the recent macOS 14.4 crash issue; answer is no.
Version 3.6.2 - Winter Update 2023 / 2024 - last update (9) - GraalVM
Another quick test to see if GraalVM Java 22 from Oracle(?) can resolve the issue mentioned above, The answer is maybe.
Version 3.6.3 - Spring Update 2024 (1) - macOS 14.4.1
In another attempt to mitigate the crash issue of macOS/java, we're now on macOS 14.4.1 and GraalVM 22. Hopefully this now resolves the unexpected shutdowns we've had since November.
Version 3.6.4 - Spring Update 2024 (2) - Java 22.0.1
Further QoL updates for Discord / Minecraft tickets, in-game commands, plugins, prep for 1.20.5, and update to 22.0.1. Seasonal forced restart of modem (upgraded firmware), router(s) (firmware), and macOS systems.
Version 3.6.5 - Spring Update 2024 (3) - Maintenance
General maintenance. More quick resolves for long-term mini issues, as well as upkeep.
Version 3.6.6 - Spring Update 2024 (4) - macOS 14.5
More general maintenance, and security patches in macOS, upgrade to 14.5
Version 3.6.7 - Spring Update 2024 (5) - 1.21
More general maintenance, updates to OS apps, kernel patch, iTerm2 updates, omz update, and we've added protocol support for Minecraft 1.21. Players can now connect with 1.20.3 to 1.21.
Version 3.6.8 - Summer Update 2024 (1) - /summer
More prepping for 1.21.x and start of the summer events. A lot of work and plugins have gone into making this festival event work.
There was also a new 1.20.4 jar , build 497
Version 3.6.9 - Summer Update 2024 (2) - Java 22.0.2
Patchy update, lots of firmware updates to systems, devices, as well as software updates to keep plugins current, the summer festival event running smoothly. And we've took the downtime opportunity to install Java 22.0.2. We now have news of 1.21.1 patching server crashing exploits, so we're aiming to skip 1.21 as well. And are waiting for plugins to update and support 1.21.1
Version 3.6.10 - Summer Update 2024 (3) - Bolt
I finally had time to upgrade some plugins that now support Minecraft 1.21.1, and 1.20.4 at the same time, such as Pyro Fishing & Farming, but more importantly. We have now migrated away from LWC(Extended) to Bolt, for our door/entity/block protections.
Version 3.6.11 - Summer Update 2024 (4) - macOS 14.6.1
More 1.21.1 plugin updates still run on 1.20.4, kernel and firmware updates, and macOS updated to 14.6.1. Manual backups made of 3.6.9 and 3.6.10, and 3.6.11 of 1MB is now live.
Version 3.6.12 - Summer Update 2024 (5) - mcMMO
Merged the legacy configuration files from years of legacy and overhaul mcMMO with the fresh install files from overhaul mcMMO. What this means is that we've up to date finally. Some old data is now gone, new data is no longer missing. And players are rebalanced. Which will benefit them here and there, or make a skill a little harder here and there. This also preps for the 1.21.1 update which will have another new skill called Maces. This now includes 1.20.4's tridents and crossbows skills (which we have been running in beta for a while).
Version 3.6.13 - Summer Update 2024 (6) - Parkour
We have removed the game type: /parkour.
Version 3.6.14 - Summer Update 2024 (7) - macOS
Upgraded to macOS 14.7 and then to 15.0
Version 3.6.15 - Summer Update 2024 (8) - Final Update
The last update on 1.20.4 for plugins, firmware, java, and other stuff, before moving to 1.21.1 the next day. A final backup snapshot.
Version 3.7.0 - Fall Update 2024 (1) - 1.21.1 & Kit
Fall season started, fall season /kit added, summer kits disabled, and finally 1.21.1 upgrade completed.
Version 3.7.1 - Fall Update 2024 (2) - Out of Beta / Pyro Mining
1.21.1 seems fine, we're sticking to it. We have a lot of broken items to fix and replace though. But, also, we've added Pyro Mining as a feature to the server.
Version 3.7.2 - Fall Update 2024 (3) - macOS 15.0.1
Security and bug updates to the OS. And replacement of all cat5e cables with newer cat6a cables (and some switches)
Version 3.7.3 - Fall Update 2024 (4) - macOS 15.1
macOS update to 15.1, and cleaning up after Halloween event, and updating plugins to their latest 1.21.1 stable builds, with eye on the upcoming 1.21.2 upgrade.
Version 3.7.4 - Fall Update 2024 (5) - M2Pro
omz, brew, apps, etc all up to date. We're still on 1.21.1, but we've cleaned up the Halloween event and are prepping for the Christmas event. This .4 release however is about reorganizing the network stuff, finishing the move to new switches and cat6a cables, as well as moving the server from the M1 machine to the M2Pro machine. And introducing a 24/7 test server for the staff members (on the m1 machine). The M4Pro machine is in the house and being configured, it's an 'era4' kind of server and extra backup, and extra-hardware backup.
Internal version:
1MB version 3.7.4 (Fall Update 2024 (November 18th, 2024)), for Minecraft version 1.21.1, running Paper version 1.21.1-96-master@4514c71 (2024-09-22T21:50:05Z) (Implementing API version 1.21.1-R0.1-SNAPSHOT) September 23th, 2024 without clients connection support for older versions, accepting 1.21/1/2/3 client connections. We're currently supporting Oracle Java 22.0.2 (64bit) for our servers. (System Info: Java 22 (Java HotSpot(TM) 64-Bit Server VM 22.0.2)) Host: Mac OS X 15.0 (aarch64))
What's next? I will discuss that here, the best I can:
https://omgboards.com/threads/whats-next.260950/
Version 0.0 The Mikey Spring Era
Our Universe came to be, constructed by MadMikeyB, March 7th, 2011.
Before the 'stable' version of Minecraft, there was an early and public beta, and Mikey found out early on that Minecraft was just pretty awesome and would soon be pretty mainstream. The old veteran crew came online and learned how the game worked, without all these modern fancy things like fire-spread, smart mobs, stairs, and slabs, or creative mode, heck, there weren't even any mods or plugins.
Hosted from what I remember was his personal VPS, the world at 250mb and how Minecraft run back then, it soon became a laggy experience for all. But we weren't going to give up a universe that we started. We just had to .. get .. one .. more .. block.
This meant we had to spread the load, and take it all a little bit more serious. An addiction was born.
Version 1.0 The mrfloris Summer Era
Together with a server move to my home and old dual CPU Mac Pro server, we started to share server management, resources, and take our precious world more serious. We upgraded to a newer version, start building for many hours in a day until one horrible day we came online and found everything griefed, or wait, was it?
Version 0 and 1 are known to us as the kwn.me server period in the history of our universe.
Version 1.1 The big update Winter Era
Minecraft became really popular. We suddenly had to deal with loads of new features, new blocks, and new players. And find solutions to handle all of this. Mikey got busy, I basically took over at this point. We learned how to use plugins, protect our builds with daily backups and building a world for everybody to join and play on. But luck wasn't really on our side. But we didn't stop fighting.
Version 2.0 The 1moreblock Dark Era
My Mac Pro started showing issues, players became inactive, and keeping Minecraft up to date became a hassle. Mojang was blowing up and plugin developers couldn't keep up in the beginning. Our priorities in life shifted and despite the intentions in 2012 to run everything on my iMac at home or some VPS online. Tests showed world corruption, world protection was flaky, and personal problems stood in the way to find motivation. The website, the community, and all that changed a little. It was all there, but we didn't quite .. have that magic that sparked version 1 the summer of 2011.
Some of us moved to another server, taking a step back from managing and operating a private whitelist only server. And in the meantime we started a new public vanilla Minecraft server and made new friends. Being a player instead of an admin for once, really suited us. But no worries, we have no intention of leaving our worlds behind. One reason why 2.1 never came that year, was partially due to performance issues, security issues, and lack of motivation. It was a dark era.
Version 2.1 The Dragon Egg Era
A new team member joined us, telling us to play adventure maps, try new worlds, do a sky block challenge, and build a fresh world. Together with the shelves filled with plans, we put our heads together and got the servers back online, invited our friends. And explored our worlds again. Dragon eggs spawning everywhere. You can blame Mistic_Ice for that.
The website came back online, the server run again with CraftBukkit and better anti grief protection. A multi-verse plugin was added to merge the worlds together and get our builds where we wanted them. Slowly we got organized again in 2013-2014.
Version 2.2 The long 1.8 Era
But just when we got our spark back and got everything up to date. Minecraft started upgrading from 1.6 to 1.7, and 1.8, plugin developers staying behind and some DMCA issue with Mojang or some Bukkit developer causing issues. Stagnating everything once more during 2014 and 2015. A long period where we run our worlds only when we felt like playing. Stuck on 1.8 eventually, watching players moving on to 1.9 and 1.10 and recently 1.11. But, we got our spawns organized, our worlds organized, and our plugins organized. Things were running way more smoothly, and plans for 2016 to upgrade to a new iMac and a lot more were made.
Version 2.3 The Fun 1.11 Era
A huge upgrade to our server and universe. After many weeks of testing and trying it internally, I finally figured out a way to convert from 1.8 to 1.9, 1.10, and finally to 1.11 - and take the plugins with us. No item, world, or data loss or any corruption. It was a challenge, but we have a stable universe now. And I will try to let you guys know the changes to the server in this changelog:
https://omgboards.com/threads/minecraft-changelog.260948/
Version 2.4 The Summer 2017 Update
A significant update from 1.11 to 1.12, and a lot of internal changes. Conflicts from previous versions have been ironed out. And tools have been put in place to speed up fixing current issues a lot faster. Admin / Operator tools have been taken to the next level. Features have been organised and events have become default features. More events are planned and a super fun Summer is ahead of us. There's a new /menu and the world borders have been removed from most worlds. The system the server runs will receive an update early July 2017 as well. Actually, a pretty good one. This is a big step forward and one that has been a long time coming. Improved gameplay, improved RPG, improved events, improved performance. Better 64bit support, and full java 8 support. [edit @ July 3rd] The server has finally moved to the new iMac 2017.
Version 2.5 The Summer 2018 Update
Since 2017 we've been constantly working on improving backing up, performance, maintenance of plugins. Updating and upgrading plugins. So we got to a stable enough point that we can process user feedback, bugs, do some events, and grow the server a little bit. We've been making plans for features, testing and implementing changes. We've started converting old EssentialsX to CMI and in 2018 we've upgraded the system ram from 8gb to 40gb by adding 2x16gb ram sticks. Spring 2018 we've moved to the version 2.5's first private and public beta testing of new features. We've had help from developers with making a couple of custom plugins to help fix fire spread and mcMMO events control. And introduced new features to the users a month at a time. During the Summer of 2018 we've pushed these to the public groups and customized them to our needs. It's now August and we're basically done and ready for the next phase in preparation of Mojang's version 1.13.x and up of Minecraft. 1.8 and up legacy plugins will have to be replaced and/or removed and/or merged with 1.12.2+ and 1.13+ plugins with proper 1.13.x support. This will be our focus of 2.5. Once we're fully on 1.13 in the hopefully near enough future I will consider that version 2.6. Focus right now is 1MB 2.5.
Version 2.5.1 - The Autumn 2018 Update
We've been focussing on converting a lot of our plugins from older 1.8 and up releases that got updated to work on 1.12, to be build against 1.12.2 and 1.13.1, so we have better 1.12.2 and 1.13.1 support. We've had a few adventure maps, as well as -live- server adventures, a few new (temporary) worlds and the first taste of 1.13.1. The delay in 1.13.1 is due to some serious world conversion bugs in 1.13 that Mojang isn't fixing (they announced there won't be a 1.13.2 as their focus is on 1.14 now) Which was very disappointing. But we've reviewed our plugins and are at a 70% success rate. More testing will be done. Other 1.12.2 features that we are introducing we have updated our policy this Autumn Update to only introduce features that have 1.13.1 support, so we have them moving forward. A faster beta cycle is added in our policy as well. Meaning that as soon as something "basically works", we quickly tweak the basics of the permissions and invite our beta testers to give it a go. This resulted in October being a month with big changelogs and a big Halloween update as well to celebrate our Autumn Updates. This is also the first time we've played around with java 11 as a focus to move towards to with 1.13.1 and 1.14 in our future. Theme wise we've worked on consistency in how we visualize the naming, prefix, and colors. And make daily changes as we run into them the best we can. And options/feature wise we've pushed towards updating the plugins to fix bugs etc, as well as improve performance and stability. Anyway, there's more to come, but this is what I consider the big Autumn Update, in 2018, for 1.12.2, with eyes on 1.13 and 1.14. And internally the 1MB version got a bump from 2.4 to 2.5, and now 2.5.1.
Version 2.5.2 - The 2nd Autumn 2018 Update (November)
Mojang first announced their focus was on 1.14, and by now snapshots are out. And hopefully that means Spigot 1.14 is in the works. Thankfully they did release 1.13.2 to better support 1.12.2 conversions and increase performance. It's finally time to do Serious testing to upgrade from 1.12.2 to 1.13.2.
This means I've been making more and more preparations and have done way more testing. The changelogs will have all the details, as there have been so many - and especially today when CMI finally got updated to version 8 by me - that it justified to almost go from 2.5 to 2.6, but I've called it 2.5.2 instead. Delays due to some buggy AORTA/plugin combinations caused us to slow down some bigger updates. But I am almost back on schedule. This is a maintenance release with our eye on the future. While still introducing a handful of fun visual and practical features, as well as gameplay features that keeps everybody busy and building.
To be honest, I wish we were on 1.13.2 already - who knows, .. just having too much plugin compatibility issues right now to justify the move to 1MB 2.6.
Version 2.6.0 - The 3rd Autumn 2018 Update (end November)
Can you say wow? November 27th, we were down for 5 hours, and a few hours in maintenance mode, to convert finally from 1MB 2.5.2 and Minecraft 1.12.2 to 1MB 2.6.0 and Minecraft 1.13.2
Details are in the changelogs here: https://omgboards.com/threads/minecraft-changelog-2018.261256/page-5 and this thread: https://omgboards.com/threads/1-13-2-information-please-read.261517/
If this convert goes well, we will be on 2.6.1 within a day hopefully, and that will be our -live- version that we move forward with. A scary big update, fingers crossed.
Another significant change is that we've moved from Java8 to Java11.
Note to self, if this update of 2.6.0 fails, we will revert back to 2.5.2/1.12.2
Version 2.6.2 - The Winter 2018 Update (end Dec2018)
After a successful convert away from 1.12.2 we've been searching, fixing, and addressing bugs, issues, and player feedback. The goal is this Winter to finish all the events, prepare for Spring, while improving stability and performance for 1.13.2. Meanwhile we're slowly re-introducing various elements from 1.12.2 such as the old /legacy world, some older features, etc. We're very pleased with how it went, how the events and adventures have been in 2018, and how many new regulars have recently joined the server to enjoy it all. The 1.13.x update was a big one, quite stressful, but we've made it.
Version 2.6.3 - The Winter 2018 Update #2 (end Jan2019)
Patches, fixes, tweaking, stability, and introducing the mcMMO monthly events as well as a few mini-games like /walk and /run are here to stay (for a while). The changes with 1.13.2 were big enough between December, early Jan and now, that it justified bumping the version. I consider this the Winter 2018 update #2, birthday update. Pff, to the end user not a lot has changed, a couple of things here and there, but behind closed doors there have been 25+ changes on a daily basis.
Version 2.6.4 - The Spring / Summer Update (July2019)
Patches, fixes, tweaking, stability, and maintenance.
Version 2.6.5 - The Summer / Autumn Update (October2019)
Patches, fixes, tweaking, stability, and maintenance.
Version 2.6.6 - The Autumn Age Update (November2019)
Changed minimum required age on the server to be 13 and up, underage kids are no longer welcome on our forums, discord, minecraft servers, and youtube channel.
Version 2.7.0 - The Winter Update (Jan 1st, 2020)
We've upgraded publicly to Spigot 1.15.1 in the last week of December 2019, and from January 1st, 2020 onwards we've removed the ability to roll-back to 1.13.2. We've skipped 1.14.4.
Version 2.7.1 - The Winter Update (Jan 30th, 2020)
We've upgraded publicly to Spigot 1.15.2 in the last week of January 2020.
Version 2.7.2 - The Spring Update (April 3th, 2020)
Finally moved away from EssentialsX and GroupManager to LuckPerms and 100% CMI.
There's much more done, but it's all mentioned in the changelog.
Upgraded macOS Catalina to 10.15.4 (19E266).
Version 2.7.3 - The Summer Update (June 20th, 2020)
The Spring Update was about converting to a more modern system, finalizing what we've done before. And preparing for bigger changes in 2020. Hopefully if real life problems and stress get less that we had the time for that. The end of the Spring and start of the Summer seems to be about the worlds and the forums. Hopefully finally the update with the ranks as well.
Version 2.8.0 - The Minecraft 1.16 Upgrade (Summer Update July 2020)
The Summer update finished what we could do with 1.15.2 and tests have shown us there's no real downsides to upgrading to 1.16.1, so I've decided to give it a go.
Version 2.8.1 - The Minecraft 1.16.1 Upgrade Completed (Summer Update 2020)
Version 1.16.1 is what we've moved to, the grace period has ended. We will no longer have the option to roll back. Onwards to 1.16.2 we go.
Version 2.8.2 - The 1MB Groups Update (Summer Update 2020)
Version 1.16.1 and 1.16.2 is what we're using and updating to. We're sticking to 1.16, and our focus is on running 1.16 for quite some time. And to finish all our changes this Fall season. This Summer update included the clean up of legacy usergroups and introducing the new usergroups. We now have first, player, member, boosted, builder, donator, epic, legendary, helper, admin and owner.
Version 2.8.3 - The 1MB Groups Update (Fall Update 2020, part 1)
It's just about the end of the Summer, and Juuust about time for the fall season. But we're here in limbo. 1.16.3 has been released, and it's time to upgrade. Things are looking great, so we're going to give it a go. Usergroups have been addressed, a lot of work has been put into clearing bigger tasks. The groups/ and vote/ sites are being made, and we're ready for the Fall Season and their events. We are now on Paper 1.16.3, with 1MB 2.8.3.
Edit: Part 2 - the almost 2.8.4 version. (Fall Update 2020, part 2)
Hardware, software, resources, services, servers, etc. updated. 1gbit down, 50mbit upstream. Newer cables, modems, etc. Paper updated to the last 1.16.3 version, and support for connections of old + current + newer versions has been added. More updates here. And a proper update for 2.8.4 is coming. The network is now on docsis 3.1.
Version 2.8.4 - The 1MB Long-Winter Update (Fall Update 2020, part 3)
After the changes from the last 2 parts, we're now ready to be on 1.16.4, today that happened. The plugins, server software, etc. have all been updated and tested internally, then made live. If things go well we will stick to this version and move forward. This is 1MB 2.8.4 for Paper 1.16.4.
Version 2.8.5 - The 1MB Winter Update (2020/2021)
This is a maintenance season, where we will focus on the maintenance of our worlds, plugins, performance, etc. Making the best of what we have. Our community is now ten years old, 2.8.5 also allows us to start celebrating that this year. Welcome to 2021 everybody.
Version 2.8.6 - The 1MB Winter Update (2021 part 2)
This is a maintenance season, where we will focus on the maintenance of our worlds, plugins, performance, etc. Making the best of what we have. Our community is now ten years old, 2.8.6 also allows us to start celebrating that this year. Welcome to 2021 everybody and to Minecraft 1.16.5
Version 2.8.7 - The 1MB Celebration Update (2021 Winter Update part 3)
This is a maintenance season, where we will focus on the maintenance of our worlds, plugins, performance, etc. Making the best of what we have. Our community is now ten years old, 2.8.7 also allows us to start celebrating that this year. Welcome to 2021 everybody and to Minecraft 1.16.5 - we are now introducing updated tokens, custom model data, newer foods, soulbind feature, and bedrock pickaxe. Alongside cleaning up plugins, organizing plugins, and extending performance etc. We're prepping for 1.16.6 and 1.17 if any. Enough to justify a new version.
Version 2.8.8 - The 1MB End of Winter Update / Early Spring Update 2021.
Another maintenance release, we had loads of celebrations and we're cleaning up slowly. There's a post with more details of what all happened today on March 16th.
Version 2.8.9 - The Spring Update 2021 (java 16)
A bigger maintenance update. We're marking java8 as legacy, we've completely ditched everything java7 related. And java11 has now been replaced with java16 in anticipation for the fall season java17lts with mc 1.17.x / 1.18.x etc. Today we've had so many changes to legacy plugins to push them to the java11+ era that it justifies a version bump. If it turns out this was a mistake, we will roll back to the manual backup. But hours of testing makes it seem like things are fine.
Today we run on Paper, the latest multiverse-core/inventories (we haven't updated that since forever) and java16, 64bit. The details of any changes are in the changelog from today. The Spring Update is a maintenance update, this is a bigger step. The purge has started, old players for example on the forum and discord and minecraft that haven't logged in and have no playtime etc will be purged. Rollback data will be purged frequently until we have 6+ months left (instead of 12+) mcMMO players who haven't logged in in forever will get purged, etc. It's Spring Cleanup time.
As you can see, enough reasons to bump the version. Despite many tiny maintenance updates, they all were working together towards major bumps.
Version 2.8.10 - The End of Spring Update 2021 (finalizing 1.16.5)
Today Mojang is releasing version 1.17.0 and this 2.8.9 turned 10 build is to celebrate our ten year anniversary (little easter egg) but mainly it's to finalize the 1.16 era as we will now focus on upgrading to 1.17 when we can. There have been a few things that needed to get done in order to get ready. This is that update. All the plugins that are available for java16 have been updated for example. All the plugins are now up to date. And most of the active todo items have been completed. The worlds have been reviewed for caches and light optimization has completed, all the chunks in every world are forcefully upgraded to 1.16.5 now as well, ready for 1.17. This way we also have a .9 backup as well as a final .10 backup (handy for comparing corrupt data etc). See you guys soon with a Summer 1.17 update!
Version 2.9.0 - The Summer Update 2021 - Part 1 (1.17.0 upgrade)
Spigot and Paper 1.17 have been released, and our plugins are ready. We've made the best of the Summer Update by focussing on 1.17. And we've gone live with it. Java16 has our full dedication, and we're running on an early 1.17 paper build. Our worlds and plugins have been updated, and our resource worlds have been reset. The rest of the Summer is about trying to do fun things while doing 1.17 maintenance, including upgrading to 1.17.1 and higher.
Version 2.9.1 - The Summer Update 2021 - Part 2 (1.17.1 upgrade)
Spigot and Paper 1.17.1 have been released, and we've updated the server to 1.17.1 on the 7th of July. Our resource worlds have been reset. The rest of the Summer is about trying to do fun things while doing 1.17 maintenance, including preparing for future 1.18 upgrades.
Version 2.9.2 - The End of Summer Update 2021 - Part 3 (1.17.1 Maintenance upgrade)
For the first time in the history of our server the /legacy world has been unloaded. It is not gone, it is there. It's just not loaded. More less-used-worlds will be unloaded. We will continue to convert them up with future releases, and upon request we can load them in (live). We are not deleting them, but we're not really using them so it's time to not load it on start.
The other reason for the .2 release is that Tuinity and Paper merged, so instead of using going with Tuinity after 1.18, we're sorta on Tuinity already right now.
The rest is all 1.17.1 maintenance. Making plugins play nicer with eachother and fixing user reported stuff. Time to prepare for 2.9.3 for the fall update!
Our resource worlds have been reset.
We will also be preparing better for 1.18 now that we have more information about this.
Version 2.9.3 - Fall Season Update 2021 - Part 1 (Early Fall, Early Java, Early 1.18)
We're a week shy of officially starting the fall season, but that's okay. We're also early on Java 17 support, and early on 1.18 support. Today we've updated the server of 1.17.1 to work with Java 17 which has been announced by Oracle, and is an lts. And Mojang announced 1.18 via test experiments earlier, but now as an official public Snapshot. We've also looking into adding further connectivity support for players who want to use the 1.18 protocol to connect to our 1.17.1 server.
Version 2.9.4 - Fall Season Update 2021 - Part 2 (Early Fall, Protocol Support)
As an experiment we're trying to better support a larger audience. Sometimes people at school, work, or while they're traveling would like to hop on with bedrock edition, this allows them to try that. Sometimes people like to play with 1.18's latest snapshot and see how it performs or how things look, that's possible since the last update. And sometimes people are just struggling to run Minecraft on their potato and that's okay. We try to support not just 1.16.5 and 1.15.2, but also 1.17.10 and up. Of course, we super mega uber strongly recommend to use 1.17.1 for 1.17.1, and to use Java Edition. We KNOW that certain things simply do not work, or won't work well. But, that's just how it is. This update included maintenance updates, and enough of them that we felt 'stable' enough to give this 1MB version 2.9.4 a try - it could fail and we remove the protocol support in a day, a week, or a month. But for now we're giving it a go.
Version 2.9.5 - Fall Season Update 2021 - Part 3 (Late Fall / Early Winter, the end of era 2.0)
We have come to the end of an era for 1MoreBlock, and we're ready for the next season. Era 1.0 was 2011/2012 is period with Mikey and our group of friends. Then 2.0 was after the dark era and when we took the server back online more seriously, with 24/7 hosting and daily maintenance. We had new world heights, new aquatic updates, new npc villages, new features, said by to old features, we welcomed the new nether and introduced resource worlds for those casual gamers, and so so much more. We've made it to 10+ years of running the server with 1MB version 1 and 2. It's time for a change, "Winter is coming", we're ready for a new era, 1MB version 3.0 and it starts this Winter 2021.
We are finalizing 1.17.x, have said bye to Java 8, 11, and 16. We've moved to fully 64bit, and we have a decade of experience now. All the plugins are running the best they can, and we're enjoying all the gametypes, worlds, adventures, survival and creative gameplay, as well as events.
And 1MB 2.9.5 marks that moment. It's the end of Era 2, and moving forward with 1.18.x we will be ready for Era 3 with more community helpers, more world chunks, a new wilderness, and we're preparing to improve our connectivity, dedicate more resources to hosting it 24/7 and spread the workload, tweak our survival gameplay, clean up the history of accounts, statistics, and continue mining, pvp-ing and building fantastic gameplay experiences and builds. Stay tuned if you want to be part of our history, our lore, and our community.
Version 3.0.0 - Winter Season Update 2021 - Part 1 (Early Winter, the start of era 3.0)
Converted the server from 1.17.1 to 1.18.1
Version 3.0.1 - Winter Season Update 2021 - Part 2 (Winter, 1.18 maintenance update)
Nothing special to report here, the temporary worlds have been reset, and more intense maintenance has been given to 1.18.1.
Edit: Early january we have patched a few things up on 3.0.1 and have been able to re-add geyser and via* plugins, re-adding crossplay basics and protocol support below 1.18.1, which we had temporarily had to remove for a few days.
Version 3.0.2 - Winter Season Update 2021 - Part 3 (Winter, 1.18.1 perm worlds)
To be honest, this could have been a 3.1.0 update, but it is what it is. Temporary worlds have been removed, they won't return, and the new perm worlds have been installed: /wild, /nether and the /end.
Version 3.0.3 - Winter Season Update 2021 - Part 4 (Winter, 1.18.1 maintenance)
Finalizing the 1.18.1 update, preparing for 1.18.2, improved crossplay support, and updates to almost every plugin. We're ready for the remaining months of 2022 now.
Version 3.0.4 - Winter Season Update 2021 - Part 5 (end of Winter)
Further reparing for 1.18.2, improved crossplay support, and updates to almost every plugin. Gametypes updates (/oneblock etc) and Fishing plugin update (/fish). And general maintenance. We're ready for the upgrade to 1MB 3.1 and Minecraft 1.18.2, and then 1.19 is probably next.
Version 3.1.0 - Spring Season Update 2022 - Part 1 (Very early Spring)
Today Mojang will no longer allow Mojang-accounts to login, to play on 1MoreBlock.com you will now required an MSA-Account. To learn how to migrate check minecraft.net/move
We are using this opportunity to make another big change, we're bumping our 1MB from 3.0 to 3.1, and our server engine from 1.18.1 to 1.18.2
The /wild world has its world-border expanded to a radius of 1000 in all directions from spawn. Enjoy the new fresh 1.18.2 generated chunks. Please note again that we will keep the wild world 'small' until 1.19.x comes around so we can fully enjoy the deep dark and other world generation improvements and updates.
The bump between 1.18.1 and .2 is big enough, for both Minecraft and our 1MB community for the forum, discord, and the server that together with an upcoming /spawn update I decided to bump to 3.1 instead of 3.0.5.
The Spring Update is now officially here.
Version 3.1.1 - Spring Season Update 2022 - Part 2 (Early Spring)
All the security patches are applied, all the plugins have been updated, general maintenance done, user feedback processed as much as possible. And the last few plugins that weren't working are live again (/ah and /shops). Spring Update is about events, quality of live updates, and prepping for 1.19.x and creative building spawn and popular areas.
Version 3.1.2 - Spring Season Update 2022 - Part 3
This is a quality of life/maintenance update. Loads and loads of little tweaks left and right.
Version 3.1.3 - Spring Season Update 2022 - Part 4
I think I mentioned this is spring update 3 that just finished, so 3.1.3 IS the part 4. it's confusing, I know. Anyway, Java 17.0.3 update is done, so we have these security issues addressed. User feedback, I've tried to process it as much as possible. Still, a lot to do. Plugin maintenance is done and we're fully up to date now. And further snapshot support for protocol of mc v 1.19 has been added. We have a lot of downtimes this week due to apartment renovations. It is what it is. I am also quite bummed that the spring events had to get canceled due to the legal battle with family members and the renovation, and my health issues. But we have a whole year to have fun playing the game. We do what we do, right?
Version 3.1.4 - Spring Season Update 2022 - Part 5
Maintenance in 3.1.3 has gone well. And we've had very little maintenance since due to apartment renovations. But we're back. We've worked on improving networking yet again. The first steps have been taken and we will do more in the coming weeks. Alongside that, the Java exploits in Java15+ have been patched and today we've bumped 1MB to 3.1.4 to include further maintenance updates, to celebrate the networking improvements, and that we're now using cosmicguard as an alternative for players who have certain lag issues (Feel free to DM me). And because it's a jump to Java18, which isn't needed. But, the site where we get our java17 builds from has removed their v17 page and pushes us to 18, and tests have shown that 18 works fine. So here we are.
Version 3.1.5 - Spring Season Update 2022 - Final Part.
Continued testing and maintenance of the recent changes all looked good. We've kept the plugins up to date, and tried to figure out the issues players were having so we can try to work on those once we've upgraded to 1.19. And this 3.1.5 is most likely the last Spring Update, as well as the last 1.18.2 update. The focus will now be on 1.19.x (preparing and testing, and then upgrading). The server difficulty has been changed from EASY to NORMAL in almost all the worlds.
Version 3.2.0 - Summer Season 2022 - 1.19
It's here, ancient cities, frogs, mud, mangrove biome, wardens, and sculk spreading stuff. We've upgraded to Minecraft 1.19 early June and it seems to be running fine. Let's work on optimising performance, spreading the workload, and plugin configurations and general maintenance.
Version 3.2.1 - Summer Season 2022 - 1.19.1
Mojang has released 1.19.1 which fixes known issues with 1.19.x and introduces more player safety features, including signed chat and chat reports, we're getting familiar with the upgrade first, and over time will introduce these improved player safety features. This update of 1MB 3.2.1 also includes major updates to spawn points, the existing ones are getting some love, and the gametypes that didnt' have a spawn point now have one. Players will have less questions as we're providing them with the info they were missing.
Version 3.2.2 - Summer Season 2022 - 1.19.2
Maintenance on the 1.19.1 plugins have completed, and the worlds now all have (new) spawns. This bumps us up to 1MB 3.2.2, and with Mojang's release of 1.19.2, it's a good time as well. Players can still connect with their 1.19.1 client if they want, though we do recommend 1.19.2.
Version 3.2.3 - Summer Season 2022 - Java18 bump
A lot of 'behind the scenes` changes, including the first step towards the new 1.19.x chat report (requiring secure profile is now set to true) and update to Minecraft 1.19.2 with Paper build 123, and updates to plugins for improved 1.19.x support. And system updated to Java 18 (Java HotSpot(TM) 64-Bit Server VM 18.0.2+9-61) Host: Mac OS X 10.15.7 (x86_64).
Version 3.2.4 - Summer Season 2022 - Final update
Bigger todo items are locked, done, pushed to fall, we're cleaning up, this marks the end of the Summer Update for 2022, the upgrade to 1.19.2, and Java17+. General maintenance moving forward until we start the fall season update for this year.
Version 3.2.5 - Fall Season 2022 - First Maintenance Patch
Simple maintenance update to make sure the plugins are their latest versions where possible. Paper build updated to the latest version. 1MB version 3.2.4 bumped to 3.2.5. And first run of Java 19 on ARM and Intel systems. And first plugin-tests and world builds for Halloween2022 has started.
Version 3.2.6 - Fall Season 2022 - Fun & Limits
Continued general maintenance, alongside archiving old temporary worlds, data organizing, and bumping the view distance from 6 to 7 and simulation distance from 6 to 7. The limits of the gametypes like oneblock and skyblock also got bumped to allow more. And the 1MB Fun bot got three new modes (first to break, place, kill) and it's made available in all worlds. We're now using the latest Paper 1.19.2 build, which comes with the new chunk system rewrite code, so we will see how that goes. And we're preparing for spooky-october month, Halloween event, Thanksgiving, and Advent December.
Version 3.2.7 - Fall Season 2022 - OS Bump
We are still on 1.19.2, but have started testing with what is available. Meanwhile, we've bumped Java to 19.0.1, and the OS to macOS Ventura, away from Catalina.
Version 3.2.8 - Fall Season 2022 - Halloween and the return of Fumblehead
We are still on 1.19.2, and this marks another fall season update. Fumblehead got a Mac Mini M1 and can play again! "he hateth returned". The Halloween event has now ended. .8 marks the post-cleanup. And Paper engine and Spigot both had enough updates to justify a bump. General maintenance was large enough and CMI went from 9.1.4.x to 9.1.5.x and internal command tweaking means it's okay to call this .8
Version 3.2.9 - Fall Season 2022 -Thanksgiving and Christmas events on the new OS.
Upgraded to 1.19.2, while we prepare upgrading to 1.19.3. I've made sure the plugins stayed up to date, and that we're finishing our Fall season todo list. Any item we didn't start is pushed to Winter update 2022, which starts today. In the meantime, the iMac OS is updated to macOS 13.0.1 and the network received the Fritz Box 2.5 gbit router updated, replacing the pretty old router that was having memory issues.
Version 3.2.10 - Winter Season 2022 - OS Update and 1.19.3
Upgraded to 1.19.3. Upgraded all the plugins. Organized some data. Finished some events. Purged some old stuff. Updated Discord in preparation for 2023. Moved process of team to 'active team', and made sure the JVM is the latest build.
Version 3.2.11 - Winter Season 2022 - Points and Bentobox Update
Maintenance releases to some plugins now that we're on 1.19.3. And finally upgraded to the new /points shop, and the new builds of Bentobox. Improving the gametypes, and prepping for the next batch of bigger updates that come with 1MB 3.2.11. Teleporting between worlds is a lot smoother now, some small tweaks to logging in are being made too.
Version 3.2.12 - Winter Season 2023 - macOS / Java updates
General maintenance release with some bigger changes, such as the macOS update to 13.2, and Java update to 19.0.2. Furthermore the plugins have been updated to the latest version for 1.19.3, and more player feedback has been processed. The temporary support for older versions of MC have now also been removed.
Version 3.2.13 - Winter Season 2023 - macOS Update and prepping for the next part
General maintenance release, including the macOS update to 13.2/1, finishing the last batch of Winter Update maintenance stuff. Getting ready for the next batch of bigger changes to finally catch up to cleaning up Discord and some other things. In anticipation of 1.19.4 and 1.20.
Version 3.2.14 - Winter Season 2023 - Adapt skills
A medium update for the server, same setup, but now with Adapt skills. We're going to slowly introduce these.
Version 3.3.0 - Spring Update 2023 - Minecraft 1.19.4
The first Spring Season Batch-Update for 2023, this one is about moving from 1MB 3.2.x to 3.3.x, and from Minecraft 1.19.3 to Minecraft 1.19.4. I've updated the Shell scripts I use, bumped Github repo for 1MB and CMI and I've upgraded all the plugins. We're temporarily removing plugins that are not compatible and will bump 1MB to 3.3.1 when we have 1.19.4 compatible releases or replacements. We're also going to switch the global market (/ah) to an alternative in 3.3.1 or 3.3.2, and we're switching up a few more things. The /end world border has been expanded to 12,5k (pregenned), and the /wild world border has been expanded to 8,5k (not pregenned).
Version 3.3.1 - Spring Update 2023 (2) - Java20 / Shops: /ah
Updated the Operating System to macOS 13.3, and updated the Java jvm to version 20. Updated all the plugins to be their latest release, and converted over from the old /ah to the new player shops /ah. Together with general maintenance, manual backups, this bump to .1 of 1MB keeps us moving forward.
Version 3.3.2 - Spring Update 2023 (3) - macOS / Shops
The OS has received security patches, the Easter Event has started and ended. Plugins have been updated and a start has been made on the new /shop command. The 1MB 3.2.2 release bumps us forward into Spring and prepped us to maintenance updates and performance improvements, as well as laying the groundwork to update the points shop, spawners shop, admin shop, etc.
Version 3.3.3 - Spring Update 2023 (4) - Java 20.0.1 / Shops: /shop
Java has been updated from 20 to 20.0.1, and I've finished testing the new admin /shop, and made it public to all. This .3 update is about prepping the updated /spawners shop to include more groups, and re-balance the spawners.
Version 3.4.0 - Summer Update 2023 (1) - Minecraft 1.20.1 / 1MB 3.4
Upgrade from Minecraft 1.19.4 to 1.20.1,
and upgrade from 1MB 3.3.x to 1MB 3.4.x,
and upgrade from macOS 13.3.x to 13.4.
Yes, technically it's probably still Spring, but it's 30c outside and it's basically Summer.
Version 3.4.1 - Summer Update 2023 (2) -1MB 3.4.1 / macOS 13.4.1
This .1 release finalizes the upgrade to 1.20.1 and 1MB 3.4.1 got bumped to the .1 release. macOS 13.4.1 was out. Java 20.0.1 got reviewed, and plugins are now their latest versions where possible. The Summer Fun events for 2023 can start now.
Version 3.4.2 - Summer Update 2023 (3) -1MB 3.4.2 / macOS 13.4.1 (c)
This .2 release is a hotfix for some plugin dupes, OS kernel patches, and macOS rapid security update.
Version 3.4.3 - Summer Update 2023 (4) -1MB 3.4.3 / Java 20.0.2
We've bumped the server to 1MB 3.4.3, which concludes some 1.20.1 maintenance stuff.
Bumped Java to 20.0.2
Updated some shell scripts.
And introduced a new game type "/parkour"
Version 3.4.4 - Summer Update 2023 (5) -1MB 3.4.4 / macOS 13.5
We've bumped the server to 1MB 3.4.4, which concludes new game type introduction "/parkour".
Upgraded the OS to macOS 13.5.
Fixed and synced the dev tools on both systems, which was an issue for ages! (yay git)
Version 3.4.5 - Summer Update 2023 (6) - /shop update
We've expanded the /shop and have done some 1.20.1 maintenance.
Version 3.4.6 - Summer Update 2023 (7) - 1MB 3.4.6 / macOS 13.5.1
Maintenance update to the Java installation and the operating system, networking has been finalized for the summer.
Version 3.4.7 - Fall Update 2023 (1) - 1MB 3.4.7 / macOS 13.5.2
Maintenance update where I purged duplicate and older archives, having a limbo period now where it will be harder to roll back data if needed. And the operating system has been bumped to the latest 13.5.2, prior to the Apple Fall Season update to macOS 14, which we will skip for a while to come. We've also made sure java jvm is the latest, even though the branch is the same.
Version 3.4.8 - Fall Update 2023 (2) - 1MB 3.4.8 / macOS 13.6
Some plugins updated in preparation to the 1.20.2 update. And mainly because of security update on macOS 13.6
Version 3.4.9 - Fall Update 2023 (3) - 1MB 3.4.9 / Java 21
Some shell scripts updated in preparation to the 1.20.2 update. And mainly because of the LTS JDK release ( Java 21 ).
And no, we're still testing 1.20.2.
Version 3.4.10 - Fall Update 2023 (4) - 1MB 3.4.10 / New hardware
Hardware update: New system to run the server on, from old Intel i7 7700 CPU with 64gb ram to Apple Sillicon M1 CPU, with 16gb ram. And a fresher nvme SSD.
Software update: Operating system from 13.x to 14.0.Sonoma. Brew updated, Java21's latest patch
Firmware updates: Router 2.5gbit and IPv6 firmware updates, includes security patches. And Modem firmware update to 1000 / 100 mbit with IPv6 improvements, incoming port is capped at 1Gbit.
Version 3.4.11 - Fall Update 2023 (5) - 1MB 3.4.11 / macOS 14.1 / Java 21.0.1
macOS 14.1 / Java 21.0.1
Version 3.4.12 - Fall Update 2023 (6) - 1MB 3.4.12 / Halloween
This was prepping Halloween, the event, and cleaning up after Halloween. As well as prepping for 1.20.2's upgrade.
Version 3.4.13 - Fall Update 2023 (7) - 1MB 3.4.13 / macOS update
Final testing stages until we upgrade to 1.20.2, we've been focussing on fixing the GUI menus as well as the Holiday Season event plugins for 1.20.2, and we've had a computer crash for once, that caused 1 broken chunk. Which is now fixed too. The macOS is updated to 14.1.1
Version 3.5.0 - Fall Update 2023 (8) - 1MB 3.5.0 / Minecraft 1.20.2
We've cleaned up after Halloween and upgraded to Minecraft 1.20.2, this includes removing some older plugins that are now replaced by newer more modern versions. This bumped 1MB to 3.5.x
Version 3.5.1 - Fall Update 2023 (9) - 1MB 3.5.1 / Maintenance
Cleaning up after the 1.20.2 upgrade, making sure we're ready for the Christmas event.
Version 3.5.2 - Fall Update 2023 (10) - 1MB 3.5.2 / Mac Mini M1
The M2Pro has arrived, which will be the daily driver, I am moving test servers, services, etc away from the Mac Mini M1 machine. This gives MC a dedicated solution that I can remote into.
Version 3.5.3 - Fall Update 2023 (11) - 1MB 3.5.3 / x
The server is on the latest Paper 1.20.2 build and has client support added for 1.20.4.
Version 3.5.4 - Fall Update 2023 (12) - 1MB 3.5.4 / macOS 14.2
End of Fall Season 2023, macOS 14.2 update, crash fixing, Christmas event 2023.
Version 3.5.5 - Winter Update 2023 (1) - Ending all 2023 events
Point release for macOS, we're now on 14.2.1. And this update was to clean up 1.20.2 after the 2023 event seasons. New team members have been added. And existing team members have become moderators.
Version 3.5.6 - Winter Update 2023 (2) - Death Chests (january)
For the first time ever, we're introducing a way to store items on death in a couple of worlds. When a player dies in the /end, /nether, /general, or /wild worlds, they will be able to /dback and find their angelchest which should have (most) of their items. It will not include soulbind items, and if you die in the void, you die in the void and don't get your items back. The start of the quality of life updates for 2024.
Version 3.5.7 - Winter Update 2024 (3) - January - mcMMO / Java 21.0.2
I hate that winter starts in the last week of the previous year, but let's pretend we're okay with it.
This update is to try and mitigate some Mojang Auth server issues, as well as start the beta testing of the new mcMMO skills. It includes a bump in java21 to version 21.0.2. We continued the start of the quality-of-life updates for 2024.
Version 3.5.8 - Winter Update 2024 (4) - macOS 14.3
Quick update to latest private beta of mcMMO 2.2, and some security fixes with macOS 14.x
Version 3.5.9 - Winter Update 2024 (5) - macOS 14.3.1
Latest point release of macOS / 14.3.1, quick update with patches to Java21 (21.0.2) - and a bunch of plugins were updated to ensure a smooth transition to 1.20.4
Version 3.5.10 - Winter Update 2024 (6) - macOS 14.4
Security update for macOS, updates to plugins like CMI and others to get ready for 1.20.4 and 1.20.5. And second batch of quality of life updates.
Version 3.6.0 - Winter Update 2023 / 2024 - second last update (7) - Minecraft 1.20.4
Upgraded to Minecraft 1.20.4 (finally)
Version 3.6.1 - Winter Update 2023 / 2024 - REAL second last update (8) - Java 22
A quick test to see if Java22 from Oracle can resolve the recent macOS 14.4 crash issue; answer is no.
Version 3.6.2 - Winter Update 2023 / 2024 - last update (9) - GraalVM
Another quick test to see if GraalVM Java 22 from Oracle(?) can resolve the issue mentioned above, The answer is maybe.
Version 3.6.3 - Spring Update 2024 (1) - macOS 14.4.1
In another attempt to mitigate the crash issue of macOS/java, we're now on macOS 14.4.1 and GraalVM 22. Hopefully this now resolves the unexpected shutdowns we've had since November.
Version 3.6.4 - Spring Update 2024 (2) - Java 22.0.1
Further QoL updates for Discord / Minecraft tickets, in-game commands, plugins, prep for 1.20.5, and update to 22.0.1. Seasonal forced restart of modem (upgraded firmware), router(s) (firmware), and macOS systems.
Version 3.6.5 - Spring Update 2024 (3) - Maintenance
General maintenance. More quick resolves for long-term mini issues, as well as upkeep.
Version 3.6.6 - Spring Update 2024 (4) - macOS 14.5
More general maintenance, and security patches in macOS, upgrade to 14.5
Version 3.6.7 - Spring Update 2024 (5) - 1.21
More general maintenance, updates to OS apps, kernel patch, iTerm2 updates, omz update, and we've added protocol support for Minecraft 1.21. Players can now connect with 1.20.3 to 1.21.
Version 3.6.8 - Summer Update 2024 (1) - /summer
More prepping for 1.21.x and start of the summer events. A lot of work and plugins have gone into making this festival event work.
There was also a new 1.20.4 jar , build 497
Version 3.6.9 - Summer Update 2024 (2) - Java 22.0.2
Patchy update, lots of firmware updates to systems, devices, as well as software updates to keep plugins current, the summer festival event running smoothly. And we've took the downtime opportunity to install Java 22.0.2. We now have news of 1.21.1 patching server crashing exploits, so we're aiming to skip 1.21 as well. And are waiting for plugins to update and support 1.21.1
Version 3.6.10 - Summer Update 2024 (3) - Bolt
I finally had time to upgrade some plugins that now support Minecraft 1.21.1, and 1.20.4 at the same time, such as Pyro Fishing & Farming, but more importantly. We have now migrated away from LWC(Extended) to Bolt, for our door/entity/block protections.
Version 3.6.11 - Summer Update 2024 (4) - macOS 14.6.1
More 1.21.1 plugin updates still run on 1.20.4, kernel and firmware updates, and macOS updated to 14.6.1. Manual backups made of 3.6.9 and 3.6.10, and 3.6.11 of 1MB is now live.
Version 3.6.12 - Summer Update 2024 (5) - mcMMO
Merged the legacy configuration files from years of legacy and overhaul mcMMO with the fresh install files from overhaul mcMMO. What this means is that we've up to date finally. Some old data is now gone, new data is no longer missing. And players are rebalanced. Which will benefit them here and there, or make a skill a little harder here and there. This also preps for the 1.21.1 update which will have another new skill called Maces. This now includes 1.20.4's tridents and crossbows skills (which we have been running in beta for a while).
Version 3.6.13 - Summer Update 2024 (6) - Parkour
We have removed the game type: /parkour.
Version 3.6.14 - Summer Update 2024 (7) - macOS
Upgraded to macOS 14.7 and then to 15.0
Version 3.6.15 - Summer Update 2024 (8) - Final Update
The last update on 1.20.4 for plugins, firmware, java, and other stuff, before moving to 1.21.1 the next day. A final backup snapshot.
Version 3.7.0 - Fall Update 2024 (1) - 1.21.1 & Kit
Fall season started, fall season /kit added, summer kits disabled, and finally 1.21.1 upgrade completed.
Version 3.7.1 - Fall Update 2024 (2) - Out of Beta / Pyro Mining
1.21.1 seems fine, we're sticking to it. We have a lot of broken items to fix and replace though. But, also, we've added Pyro Mining as a feature to the server.
Version 3.7.2 - Fall Update 2024 (3) - macOS 15.0.1
Security and bug updates to the OS. And replacement of all cat5e cables with newer cat6a cables (and some switches)
Version 3.7.3 - Fall Update 2024 (4) - macOS 15.1
macOS update to 15.1, and cleaning up after Halloween event, and updating plugins to their latest 1.21.1 stable builds, with eye on the upcoming 1.21.2 upgrade.
Version 3.7.4 - Fall Update 2024 (5) - M2Pro
omz, brew, apps, etc all up to date. We're still on 1.21.1, but we've cleaned up the Halloween event and are prepping for the Christmas event. This .4 release however is about reorganizing the network stuff, finishing the move to new switches and cat6a cables, as well as moving the server from the M1 machine to the M2Pro machine. And introducing a 24/7 test server for the staff members (on the m1 machine). The M4Pro machine is in the house and being configured, it's an 'era4' kind of server and extra backup, and extra-hardware backup.
Internal version:
1MB version 3.7.4 (Fall Update 2024 (November 18th, 2024)), for Minecraft version 1.21.1, running Paper version 1.21.1-96-master@4514c71 (2024-09-22T21:50:05Z) (Implementing API version 1.21.1-R0.1-SNAPSHOT) September 23th, 2024 without clients connection support for older versions, accepting 1.21/1/2/3 client connections. We're currently supporting Oracle Java 22.0.2 (64bit) for our servers. (System Info: Java 22 (Java HotSpot(TM) 64-Bit Server VM 22.0.2)) Host: Mac OS X 15.0 (aarch64))
What's next? I will discuss that here, the best I can:
https://omgboards.com/threads/whats-next.260950/
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